King William I
King
In the spirit of splitting Firaxis civs, I thought it'd be nice to split Indonesia. My hopes are for this to be a community project that everyone will enjoy taking part in.
The designs are a follows:
Mataram Sultanate (Agung)
UA: Kabupaten - Puppet Cities produce 25% less unhappiness
UU: Kris Swordsman (Longswordsman) - Same
UB: Rice Barn (Barracks) - +1 food from fresh water farms, Units trained in this city heal faster in enemy territory
Majapahit Empire (Gajah Mada)
UA: Spices of Maluku - The first three cities founded after the capital spawn 1-3 sources of Cloves, Nutmeg or Pepper
UU: Raden Wijaya's Warrior (Swordsman) - Bonus when flanking and/or against fortified units
UB: Candi (Garden) - Same
Srivijaya Empire (Dapunta Hyang)
UA: Thalassocracy - City-States join your empire if a naval trade route is maintained long enough
UU: Borubudur Ship (Cargo Ship) - Can form trade routes over oceans from start of game
UB: Entrepot (Lighthouse) - On top of normal lighthouse, Ships built in this city may cross ocean tiles
Medang Kingdom (Balitung)
UA: The Great Builder - Gain a small boost of faith whenever a religious buildng or wonder is built in the empire
UU: Khatriya (Warrior) - Gain a combat bonus based on the amount of faith produced
UB: Budur (Grand Temple) - Can be built 3 times. Each with a different ability
These are not final and suggestions/discussions are welcome. ANyone interested in joining the project just reply with how you wanna help.
As of now the team is (Question marks denote empty positions, any position can have more than one person in it):
Organizer: King William I
XML: King William I
Lua: ?
SQL: ?
Maps: King William I (Anyone who can do a better job, i.e. anyone is welcome to it)
Civ Icons: King William I
Leaderscrenes: ?
Unit art: ?
Various other arts: ?
Civiliopedia entries: ?
DOM Writers: ?
And of course, we'll need music so any suggestion is good.
I look forward to splitting Indonesia with you all!
The designs are a follows:
Mataram Sultanate (Agung)
UA: Kabupaten - Puppet Cities produce 25% less unhappiness
UU: Kris Swordsman (Longswordsman) - Same
UB: Rice Barn (Barracks) - +1 food from fresh water farms, Units trained in this city heal faster in enemy territory
Majapahit Empire (Gajah Mada)
UA: Spices of Maluku - The first three cities founded after the capital spawn 1-3 sources of Cloves, Nutmeg or Pepper
UU: Raden Wijaya's Warrior (Swordsman) - Bonus when flanking and/or against fortified units
UB: Candi (Garden) - Same
Srivijaya Empire (Dapunta Hyang)
UA: Thalassocracy - City-States join your empire if a naval trade route is maintained long enough
UU: Borubudur Ship (Cargo Ship) - Can form trade routes over oceans from start of game
UB: Entrepot (Lighthouse) - On top of normal lighthouse, Ships built in this city may cross ocean tiles
Medang Kingdom (Balitung)
UA: The Great Builder - Gain a small boost of faith whenever a religious buildng or wonder is built in the empire
UU: Khatriya (Warrior) - Gain a combat bonus based on the amount of faith produced
UB: Budur (Grand Temple) - Can be built 3 times. Each with a different ability
These are not final and suggestions/discussions are welcome. ANyone interested in joining the project just reply with how you wanna help.
As of now the team is (Question marks denote empty positions, any position can have more than one person in it):
Organizer: King William I
XML: King William I
Lua: ?
SQL: ?
Maps: King William I (Anyone who can do a better job, i.e. anyone is welcome to it)
Civ Icons: King William I
Leaderscrenes: ?
Unit art: ?
Various other arts: ?
Civiliopedia entries: ?
DOM Writers: ?
And of course, we'll need music so any suggestion is good.
I look forward to splitting Indonesia with you all!