This is my second really Civ 4 Game (Won a easy Diplo victory on the one before Noble (Contenents map) though I could have had any I wanted quite frankly) and I started playing a Noble level game, on the game speed before normal and after epic...
Anyway, my Indian peoples were in nasty shape at the beginning..it loked rosy at the start...then, we looked around and...cold winters..no resources...uncultured hordes...
In 1300 or so, I thought I'd mod myself a Frigate solely to see how I was doing...The simple answer was not good. 10 of 12 actually, several hundred points (and techs behind most) the parade being lead by a sturdy Russian Czar who lived up to his nickname as the great.
Anyway...now it's 2010. IPod's are in, I'm now points leader, and Apollo Programs have become all the rage for nations. But, with 40 turns left and my spies about, the only nation who had a relistic chance of winning it that way JUST finsihed Apollo and has...39 turns to build it So...it aint happening.
Right now, my 800gp+ economy is paying for tanks to help the war effort, and I' mresearching Radio desperatrely to reach mass media OR at elast one tech away from it (I'm hoping to buy the UN and simply avoid a vote, OR sabotage where its being built.)
So, it wont be pretty, but If I can survive 40 turns, I'm headed for a points victory on Noble Not bad for being dead last eh?
So...the questions...Anybody got any ideas on how to prevent the UN/Apollo from being built other than open warfare? I'd rather avoid war atm.
My population MAY be the heighest...if so, it's not by much. It's a Large world out there.
I'll post saves if anyone wants a massive challenge tomorrow I'd like to see how much better I could have done
Anyway, my Indian peoples were in nasty shape at the beginning..it loked rosy at the start...then, we looked around and...cold winters..no resources...uncultured hordes...
In 1300 or so, I thought I'd mod myself a Frigate solely to see how I was doing...The simple answer was not good. 10 of 12 actually, several hundred points (and techs behind most) the parade being lead by a sturdy Russian Czar who lived up to his nickname as the great.
Anyway...now it's 2010. IPod's are in, I'm now points leader, and Apollo Programs have become all the rage for nations. But, with 40 turns left and my spies about, the only nation who had a relistic chance of winning it that way JUST finsihed Apollo and has...39 turns to build it So...it aint happening.
Right now, my 800gp+ economy is paying for tanks to help the war effort, and I' mresearching Radio desperatrely to reach mass media OR at elast one tech away from it (I'm hoping to buy the UN and simply avoid a vote, OR sabotage where its being built.)
So, it wont be pretty, but If I can survive 40 turns, I'm headed for a points victory on Noble Not bad for being dead last eh?
So...the questions...Anybody got any ideas on how to prevent the UN/Apollo from being built other than open warfare? I'd rather avoid war atm.
My population MAY be the heighest...if so, it's not by much. It's a Large world out there.
I'll post saves if anyone wants a massive challenge tomorrow I'd like to see how much better I could have done