Recent content by Agiwan

  1. Agiwan

    New Version – 5.0-alpha.03

    Do you think EUI is now lighter than Vanilla UI ?
  2. Agiwan

    New Version – 5.0-alpha.03

    You can use a mutliplayer modpack (VP Modpacks) , it's the same thing. ;) But they are only available for previous versions as this one is already a modpack !
  3. Agiwan

    [Map Script] Continental Drift Map Script

    How the map behaves on vanilla Civ5 ?
  4. Agiwan

    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    Not really, you need to create a new modpack with the 43 civs version of VP. And I am not sure that it will work.
  5. Agiwan

    What maps do you play on in Vox?

    VP multiplayer with 5-6 humans players ? How is it going ? Are there also some AI ? I am afraid that the stability issues could be to much with 3 and more human players. Maybe I am wrong !
  6. Agiwan

    Instant Defeat, Vox Populi + Multiplayer Mods Workaround

    It works like that now, you can continue the creation of the modpack just fine even with this instant defeat screen !
  7. Agiwan

    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    Maybe you could add a way to check the language during the installation using the auto-installer ?
  8. Agiwan

    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    I think changes have been made to the AI bonuses. Fewer bonuses in the early game, but more in the late game. This was done to prevent the AI from having many more technologies and policies before the industrial era.
  9. Agiwan

    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    Good Idea @axatin. Normally it should be a little more clearer now !
  10. Agiwan

    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    This is normal, the agriculture tech is already researched so the tech is empty in the techtree as I said. Also what is buggy on your end ? I have no issue on my end. I am not a dev of voxpopuli, I am just providing some base modpacks so people car try voxpopuli in multiplayer (even if the...
  11. Agiwan

    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    Main post 5th line: "NEW: On 4.22 version with EUI I have added the new techtree from Link (thank you @ItsJustDylan). It reduces the occurence of late game CTDs when opening the techtree by hiding the Portrait and small icons of already researched techs." So intended.
  12. Agiwan

    All game crashing for a unknown reason

    It's Trade Opportunities. And it's also a little heavy on the memory.
  13. Agiwan

    All game crashing for a unknown reason

    I think it is the combo of RAM+VRAM that should not pass the 4Go limit, that is why the resolution and graphic options have a high impact on the late game CTDs. You have to put the leaders animation to minimum and turn off yields icons, it helps a lot. Also the non-EUI version uses less memory...
  14. Agiwan

    VoxPopuli Modpacks (Designed to be used primarily in multiplayer) Last update: 4.22

    Good idea, but to be honest, I don't know how to do it. If you know how, I can integrate your version into the modpacks instead of the other one. For now you can still hover the tech as it shoud show you the tooltip.
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