Recent content by AlessandroPozza

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    Increase District Citizen/Specialist Yields with Building

    Hi! Did you make it? I'm very interested.
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    MOD not working

    Thank you very much! I supposed that I should have set up InGame Actions (as it was needed in Civ5 modding)... but in every Civ6 modding tutorial I've seen there was no trace of it, so I thought it wasn't necessary anymore! :crazyeye: Thank you also for the other hints!
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    MOD not working

    Hi, I can't make my mod (created with ModBuddy) work at all! It appears in Additional Content, I can activate it... but ingame there's no sign of change (anche it's not listed in the Loaded Mod section). I checked logs dozens of times but can't find any error. What's more, I tried to download...
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    Download ModBuddy

    I'm sorry: same problem here. :( Murphy613: do you still have the SDK zipped? do you mind uploading it somewhere and post the link please? :)
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    HELP - correct steps for building new mod

    Hi. I started creating my own mod, following Kael's tutorial [http://forums.civfanatics.com/showthread.php?t=385009]. I only made some minor XML changes, like changing yields' amounts of terrains (like Jungle Food + 1 -> Food -1). and I'm pretty sure to have done that correctly (no...
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    Separating food from population growth

    Hi. I'm extremely interested in this kind of variable.. but I'm afraid that I'm not so SDK-skilled to create it correctly. :( My aim is exactly what you wrote: every turn, each citizen of the city population increases this variable. when it reachs a certain number, it generates a new...
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    [MAPSCRIPT] FaireWeather.py for Colonization

    I see that everyone praise a lot this script... ..I'm afraid I have to dissent. :undecide: Enabling a way bigger mapsize is for sure a very good thing. The same thing goes with the simulation of rainfalls' shadows (and the less erratic terrain ... ..but there are a couple of things (that...
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    [GRAPHICS] Blue Marble for Colonization

    Hi. I have some problems with the mod. I installed it several times and backgrounds and themes get changed. ...but not the terrains. they seems to be the same as vanilla's. especially the sea plots: they don't like the ones in the screenshots at all. how can be this possible...
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    Hi! =D First of all, thank you very much for your Specialist Enhancements mod: it's one of the...

    Hi! =D First of all, thank you very much for your Specialist Enhancements mod: it's one of the greatest and most useful I've seen. a must have. =D Next, the main topic: I'm sorry to bother you, but I'm afraid that I didn't understood well the last modified code block you put in CvInfos.cpp...
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    Failing to load BuildingInfos.xml

    Oh my... >__<'' Then I'm afraid that a whole part of the work is missing... I'm afraid I'm still not able to write the Python part (is it Python, regarding CvCity.cpp and CvBuildingInfos, right? not SDK, isn't it?). I suppose I should ask some serious help opneing a new thread. (xienwolf, if you...
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    Failing to load BuildingInfos.xml

    Hi. first of all: thank you very much Black Whole for your scripts. =) It's exactly what I was aiming for.. ...the problem is that it doesn't seem to work at all. =( I resolved the loading errors (they were caused simply by some BuildingSchema omissions). However, even if the game loads...
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    Python (civ4 scripting language) tutorial thread

    Ok: I've found a guy who has tried the same thing I'm looking for (a way to produce a certain commerce per feature) http://forums.civfanatics.com/showthread.php?t=355325 The problem is that when I try to load BtS it gives me loading XML errors. Is there someone (an angel) that could gently...
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    Python (civ4 scripting language) tutorial thread

    hmm... I see. I was afraid of this. Thank you very much anyway. =) ..but for the second option I thought? I suppose that in Python it's possible to make a building giving bonus commerce (like culture) per each terrain type in city area (it's similar to what National Park wonder does...
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    Python (civ4 scripting language) tutorial thread

    Hi everyone. =D First of all: Gingerbread Man, thank you very much for your great tutorial. It's helping me a lot. Then... I have a problem. I'd like to create a new method (or function? I'm still learning and I still don't know exactly how is technically defined what I'm aiming for) for...
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