Recent content by am138

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    Reducing Luxury Resources Question

    Interesting. This would result in fewer but more prosperous cities I assume? I can't help on the technical side, but the idea is sound.
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    CIV5 too easy in Immortal difficulty

    Can someone not (when the SDK is released) 'mod' in a new difficulty?
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    Let's Play Civ 5: A New Challenger Approaches!

    No-one rates archery as a good early tech? Once you have an archer garrison you can pretty much forget about barbs [attacking your cities]?
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    David and Goliath - Help me power project and save the CS'

    Not useful to your situation, but what was your number of city states/number of AI set up? I like the spread of territory on your mini map, would be cool to try for myself :D
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    How do city states use gifted units?

    Of course pretty much everyone is aware that you can gift city states units to aid them in war without declaring war yourself, but I'm a little confused. Granted, when I've gifted them units previously, I've found them using them in battle and actually managing to make good use of them in many...
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    Is this match still worth playing?

    The French are on my team, set up in the advanced options section of game setup. This means it is a permanent alliance of sorts? I suppose I might be able to trade for the city eventually, but I've tried once and he denied, it's a long shot... And I do have military units, I just pretty much had...
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    Would it even be possible to make a mod that enables animations in multiplayer?

    Would it not be more viable to push for Firaxis themselves to enable it as an option in multiplayer matches?
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    One to Rule Them All (One City Challenge)

    Is it possible to win a cultural victory with just one city? Also, I have attempted the 1CC a few times but I found it very easy to defend myself. Focus any and all military units on defense - always have one garrisoned unit to the best technology available in your city, plus walls, castles...
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    Is this match still worth playing?

    See screenshot below. Basically, just as I am about to build my second city, the stupid teammate French AI (3vs3) decides to build a 'parasite' city right next to my capital, sapping my precious resources. I do like the map and seed, however. Is it worth continuing do you guys think?
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    Mission Impossible?: Egyptian Apocalypse

    Haha, I thought exactly the same. Thinking maybe Russia...?
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    Unit Request Thread

    Mechanized infantry =/= APC. The difference between IFVs and APCs is pretty minute - the only reasonable difference is the armament, and considering that the Mechanized Infantry already has an attack on par with the tank, I think pushing it any higher would be infeasible.
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    How do I send settlers oversea?

    You don't load units onto ships anymore - once you have researched the prerequisite tech (Optics I believe) you can send the settler or any other unit directly across the water, however until you research a later tech you are confined to sea tiles rather than ocean tiles.
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    Russia's floating army?

    Yup, that was my problem. However, when I clicked on a unit in the unit list and it rapid 'transported' to that unit's location, it disappeared :D
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    The Sea...

    Focus more of your cities on sea unit production? If you can gain naval superiority, you can easily make your landings. Depending on what age you are in, air units would be a good move. I've found late-game naval bombarding to be pretty effective too.
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    Russia's floating army?

    Not sure where else to put this, it's not a technical complaint by all means, it affects my game minutely and it was actually pretty hilarious. It seems Russia's longswordsmen and cattle have mastered the art of floating admist my empire? :lol:
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