Recent content by ambrox62

  1. ambrox62

    TSG91 After Action

    Being a "builder" player, I finished this game as early as possible without DoW to any civs I reached Information Era at T240, then waiting 21 more turns for the first WL election :( Game: Civ5 GOTM 91 Date submitted: 2014-08-15 16:33:49 Reference number: 31544 Your name: ambrox62 Game...
  2. ambrox62

    TSG90 After Actions

    I've had to pile 8581 points to overcome korea, otherwise I'd finished many turns early ... :( Game: Civ5 GOTM 90 Date submitted: 2014-08-02 08:54:06 Reference number: 31484 Your name: ambrox62 Game status: Culture Victory Game date: 1610AD Turns played: 232 Base score: 1174...
  3. ambrox62

    TSG89 After Actions

    I followed glory7 path (T39 GL, T114 astronomy - I didn't believe it was doable), then freedom. I expected a better finish than T248 (15-20 less); maybe something went wrong or, more likely, I'm not skilled enough to manage mid-late game properly. I completed apollo T204, but techtree seemed...
  4. ambrox62

    News: Game of the month for Civ V - feedback appreciated

    Please, in the announcement thread attach the starting screenshot with "Yields Icons" option turned ON, so we can see at a glance what hexes produce all around (it helps novice players). Thanks
  5. ambrox62

    TSG89 Opening Actions

    Pop was 5 (6 next turn), got 2 pop ruins (T5 and T16) and built granary (I followed your path). Prioritized production over food and did cap micro-management each turn.
  6. ambrox62

    TSG89 Opening Actions

    @glory7, you are a top player :worship: I didn't believe that your starting string was doable, but I took my risks and I've got it (although playing slightly different). I've recorded my moves and I'll report it when finished. I'm really learning a lot from you and others skilled players...
  7. ambrox62

    TSG89 Opening Actions

    @glory7 cap BO: scout - worker - scout - shrine - granary - GL(T39) :eek: How did you get this IMPRESSIVE sequence? :eek: On paper, pottery+writing requires 20/21 turns, early worker is useless without mining/husbandry (he can just build a farm near the river) and in the meantime you can...
  8. ambrox62

    TSG88 After Actions

    My TSG88 has been a 4-cities\no-wars game. Below is my turn-by turn report. LEGEND AL = ALly City-State B = Buy\purchase\pay\obtain BC = Barbarian Camp CAP = Cusco (CAPital) COL1 = Tiwanaku (COLony 1) COL2 = Machu (COLony 2) COL3 = Ollantaytambo (COLony 3) CS = City-State D =...
  9. ambrox62

    Discussion : What makes a good post to TSG?

    I wrote a detailed report HERE and I've seen the DrakenKin one in the TSG87 that I'll study soon :goodjob:
  10. ambrox62

    TSG86 After Actions

    Hi everyone, this is my first submission and I hope that somebody can learn something from my report as I did times ago from another user. Also I hope that players more skilled than me will do the same because I'm very curious to learn their strategies. I think that a very detailed report of the...
  11. ambrox62

    Discussion : What makes a good post to TSG?

    I completely agree with DrakenKin I'll try to write a detailed report on my game attempts, although I'm a weak player :)
  12. ambrox62

    News: TSG87 Announcement

    @leif erikson Hi, I'm new here, and I think that would be useful posting the starting shot with "Yield icon" option turned ON, in order to look at a glance what the visible hexes produce Thanks
  13. ambrox62

    [CiV pack] Ancient Mediterranean Civilizations

    Use BNW version of this mod here You'll find there Greek Epic civs already done ! :)
  14. ambrox62

    [CiV packs] Ancient Mediterranean Civilizations & Greek Epic

    Having 22 civs (14+8), it would be a huge work. In-game civilopedia is fully updated; you can read there all infos, although downloading is mandatory.
  15. ambrox62

    [CiV packs] Ancient Mediterranean Civilizations & Greek Epic

    Thanks everyone for the positive opinions on these mods :) @dilophosaur These mods are big. I can't and don't want upload them elsewhere (CFC, dropbox, etc...). @tsf4 Usually it depends on incompatibility with other running mods.
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