OK, I changed to DX11 and hey presto it works. So I reckon Civ VI current version has an issue with DX12 in relation to either specifically setting a trade route or maybe a more general issue with any complicated long route. As an AI programmer myself I am surprised they have not opted to use...
Hi,
For the last week or so, since I got the latest frontier pack, I have been getting a crash when assigning a trade route to a city. This occurs a fair way in circa turn 470. It's pretty consistent now.
From here on I can restart an autosave or a previous save and avoid assigning that trade...
I love RASL and have used it for over a year now. But with the latest Fall patch clobbering NQEUI, I have resorted to using CQUI instead. Only now I find this to be incompatible with RASL. I don't know why that should be the case. I'm using the same xml script file that works perfectly fine with...
Re Can't Place Districts Bug. I have just trialed various combinations of mods and can confirm that the following five UI mods either ca\use the game to not start or end up with the user not being able to place a district. The errant mods are:
Better Trade Screen
Production Queue
NQ Enhanced...
For those who can't place a district, I believe this an issue with the NQ Enhanced User Interface mod (but it could be due to some other mod). In any event, I found out something interesting when trying to test this. I disabled all mods but when I started a new game and loaded a saved...
Hi everyone. I too have been playing Civ since the first version. Being someone who programs AI for a living I realise many of the problems with the AI in Civ. No AI can ever be perfect. But it should do a reasonable job of making appropriate decisions. On the whole I don't the AI is all that...
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