Recent content by arnel

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    v1.16f: Issues? Bugs? This is the thread

    well this one is not really a bug but more of an issue. Can you revert the pop numbers to display the way it was before? It seems to look good on XP but not on WIN98 since it doesnt have cleartype.
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    Download the new version of v1.16f here!

    hey royfurr! I use QRES (quickres) to assign THE RESOLLUTION i WANT FOR civ3. Usually I set it to 1600x1200 but now have to settle for 1024x768 because of the bug (Jeff morris is now aware of the probkem and is working on solution - he has a separate thread now for bugs identification)...
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    Download the new version of v1.16f here!

    HI EXILE_JAN! So you did not encounter those ghost boxes when you're on higher res and select F3 or F4 and exit out form those creens? hmm, must be happening only on WIN98 then... Does anybody else using WIN98 with higher res NOT having rpoblems with ghost texts when exiting the miliatry...
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    Download the new version of v1.16f here!

    the easiest way i can tell between teh two patches is to check the date of your CIVILIZATION3.EXE. If you installe dthe first patch, the timestamp for the file will show 11/28/01; the newset patch will show 12/7/01.
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    Download the new version of v1.16f here!

    hi royfurr i tried playing the game in 1280, 1600 and 1920 and all of them have ghost problems when you enter the military screen (F3) and then exit out. so right now, i am playing on 1024 which does not have this problem. :( i am using WIN98 with latest nvidia drivers 23.XX.
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    Download the new version of v1.16f here!

    the problems with the crossbar and diplomacy screens have been fixed in the new patch. However there is still a problem when you play civ3 higher than 1024x768, it will show outline boxes of the city names all over the screen when you hit F3 and then exit form teh F3 screen.
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    Patch Update 12/7/01

    i have installed patch on win98 and did not have any crashes yet. I did notice the following problems that people are reporting here... 1) Relationship lines in the diplomacy screens disappeared after pressing a couple of Fkeys. 2) The military screen crossbar that shows were the units are...
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    Civilization III Fixes (PLEASE READ)

    sorry vinkiller. i run out of ideas...
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    Civilization III v1.16f Additions/Changes/Fixes

    just a thought for you guys who jsut want to say no to the endless complaints of some people in this forum. You may want to try to put them in your ignore list. It works for me :lol:
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    Civilization III v1.16f Additions/Changes/Fixes

    i've read from the soren johnson chat script done at apolyton that the reason why air units cannot sink naval units is becuase of balancing issues. If air units can sink naval units, there will not be alot of reason anymore to build ships except for transport.
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    Civilization III v1.16f Additions/Changes/Fixes

    to spyder1. i have a 22" monitor and I use a program named quickres downloadable from cnet that allows you to attach a resolution to any icon on the desktop. It means that once you have a shortcut of civ3 on teh desktop, you can right click on it and select the resolution you want for that...
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    Q: How to make the AI attack you?

    try inserting a spy on the civ and hope it fails. when it fails, it will fail all the time for that turn so jsut keep repeating it and sure enough, the AI will declare war on you. This method does cause a lot of money though - it sometimes takes me 5 to 6 attempts before the AI declares war.
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    Civilization III v1.16f Additions/Changes/Fixes

    i also didnt see any mention of fixing the coastal fortress bug
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    Civilization III Fixes (PLEASE READ)

    try changing the memory timing in BIOS. In my PC, my BIOS allows me to set the memory timings as either NORMAL, MEDIUM, FAST and TURBO. Some games I can play with setting to TURBO but for memory intensive games like CIV3 and CTP2, I have to set the timings to NORMAL. If you dont have those...
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    Obscure Bug? Misconception? Luck? ??????

    golden age occurs during: 1) UU wins first battle 2) you built the great wonders relating to your CIV abilities. E.g. For greeks, you need to build colossus (commercial) and great library (scientific)
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