Recent content by ATARi144kHz

  1. ATARi144kHz

    C2C v44 release date

    I was playing on SVN a long time ago. I will have no problem installing it, but thank you. What do you mean by problems with v43?
  2. ATARi144kHz

    C2C v44 release date

    When we can expect C2C v44 to be released? Maybe there is no point now in start playing v43 and instead wait for some short time for v44?
  3. ATARi144kHz

    Single Player bugs and crashes v42 download - After April 2022

    That's great news. I was wondering when v43 would come out, and I look forward to test it.
  4. ATARi144kHz

    Single Player bugs and crashes v42 download - After April 2022

    Guys, do you also have a problem with not working reveal tile mode in WorldBuilder, C2C 42.1? It's completely broken. Black zebra lines of covered map are only visible on south side of map (as you can see in the attached screenshot), and not a single option in reveal tile mode works for me.
  5. ATARi144kHz

    3 questions about map size, upscaled research and production time and flickering shadows.

    1. Does the options with upscaled research and production time in 42.1 also affects AI players? 2. Why map size was changed since C2C v38.5? From 40.1 to 42.1 gigantic is 144x96 while in 38.5 it was 184x112. Was this changed due to instability, turn time calculations or something else? Right...
  6. ATARi144kHz

    C2C v41.2 - how to disable auto-turns?

    Thank you. This is what I was looking for.
  7. ATARi144kHz

    C2C v41.2 - how to disable auto-turns?

    Hi I like this new version of C2C v41.2, with enhanced WorldBuilder (thanks guys for this awesome mod), but unfortunately I've got this problem. It often automatically goes into next turn, even when "Auto-end turns with no decisions" is turned off in BUG. I tried to turn on that option and then...
  8. ATARi144kHz

    C2C v40.1 - how to build up a minefield?

    Hi guys I have a problem. I can't build any land or naval mines and minefields. Conditions are met. I have proper technology, harbor and factory. I don't see them in production window, even with option "Hide Untrainable Units" is turned off in BUG. I also don't see them in the Build List...
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