Recent content by BarbarianX

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    Completely Dumb Ideas

    Shouldn't it be the oposite? Then we would have a horde of Apache warriors mauling down Nazis in Normandy without even knowing who FDR is.
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    Civilizations Reborn

    Just a heads up, but both of the 3000 BC scenarios also have the EOL conversion bug.
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    Civilizations Reborn

    That's a bug that happens when you download the mod from GitHub. Open the scenario file in Notepad++ and go to Edit > End of Line Conversion > Windows and save the file, it should fix the scenario.
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    Civilizations Reborn

    Maybe use the Gaesatae as the UU? For the chariot unit, I belive there's already a Celtic Chariot (forgot the name though) in-game, though it's unused.
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    Civilizations Reborn

    Hmm, that's Mumbay in the top right, so I guess you added an Oman civ then? Oh also, there's a bug with the region name for the Teotihuacan UHV, it's not displaying correctly neither in the UHV screen nor on the tile information.
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    [Development] Map Suggestions

    I have revised my Iceland suggestion, and following the criticisms given, I removed one of the peaks, changed some of the Moorlands to Tundra, and removed 1 Sheep, the Horses and Fur. I also added the Vestmanneyjar Islands in the south coast.
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    [Development] Map Suggestions

    Okay, so after reading trough the new developments and suggestions, especially on Scandinavia, I got inspired to give a shot at Iceland and Greenland, especially since the former is still the same as in the old map, and so I came up with this: Green: Moorland; Not much to say about Iceland in...
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    [Development] Map Suggestions

    Maybe have them start as jungles and change to forest/clearing in 1500.
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    [Development] Map Suggestions

    I second that, at least the tile 1NW of Medellín should be jungle, it being the Darién Gap specifically.
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    Italy and Germany changes for the bigger map

    Thinking about that, and maybe going a bit off-topic here, but we could even extend the city conquest event (decision between conquering it and razing it) to add a "sack" option, which would damage buildings, maybe cause some unhapiness/extra turns for ocupation, but net more gold for the conqueror.
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    Italy and Germany changes for the bigger map

    Wait so we won't have Guatemala in the game? What about Southern Brazil? I mean, we NEED it as an independent civ to better represent the period following the Indepence of Brazil.
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    Italy and Germany changes for the bigger map

    You are forgeting the Free Imperial Cities here, as if they didn't had any influence not just on the Empire, but on the whole world.
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    Dawn of Civilization General Discussion

    In that case, a "simpler" solution would be to add an intermediate level of stability, Ocupied/Conquered level, which would be flexible. After a certain time or certain city culture level, a foreign tile can change into a Conquered one, which would impact stability less so than a foreign one...
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    [Development] Map Suggestions

    Talking about the textures, I sugget using the Semi-Desert one for Steppe terrains, while SD would be a fix of grass and rocky-desert patches, not sure if I made myself clear about it.
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    [Development] Map Suggestions

    You didn't post the last screenshot.
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