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Recent content by ben-jammin

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    SGOTM 18 - Phoenix Rising

    Having a couple spears and axes is just as important as having catapults. If they can also be produced quickly enough in the captured cities good, no roads needed. If not we should consider at least roading from NY. Doesnt matter how quickly we get chopping done to the north if it still doesnt...
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    SGOTM 18 - Phoenix Rising

    Fail gold could be huge this game, which is why a production city up by Genghis' bronze could turn us a profit even quite early. When we unlock the Heroic Epic we should build it several times if there are no marble World Wonders we can put hammers into. Sistine Chapel can be good for several...
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    SGOTM 18 - Phoenix Rising

    Nicely done Mylene...it's only a matter of time with HAs until an opportunity like that presents itself. In 30 turns or so it looks like our empire should include: -Karakorum -a city we will settle to share food there + get bronze when we raze his city settled on top of it (I assume? unless we...
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    SGOTM 18 - Phoenix Rising

    Hey all sorry I've been so busy, I've taken apart my laptop and ordered a new DC in jack but it'll take a while to get here. Just reading through everything I missed, I assume we kicked Genghis' ass all over the place.
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    SGOTM 18 - Phoenix Rising

    Id say leave the shock HA in Beshbalik, theres a chance we wont even face a melee unit in the corn city at all.
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    Cracking Immortal II

    I'm not sure if you're doing something horribly wrong like whipping multiple times per turn, or are using some older version of the game I'm not familiar with. Standard whipping should not stack unhappiness, just duration. But they dont. A grassland farm can only support one green workshop...
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    Cracking Immortal II

    I'm not sure you understand how whipping unhappiness works. You can never have more than -1 happiness from whipping, the only thing that stacks is the duration. You would never need "a lot of garrison" because of whipping, unless you think 1 extra unit per whipped city is "a lot." Which would be...
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    SGOTM 18 - Phoenix Rising

    I mean, I suppose we've decided on construction then? If so we only need enough HAs to take his southern city before it builds or whips too many reinforcements (while holding Beshbalik, of course). Then see if we can get peace, wait for some catapults, maybe pump out another settler or two while...
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    Cracking Immortal II

    You're obviously not a beginner if you're playing on immortal, and I didn't mean to imply that I thought you are. But you can certainly win on immortal without fully abusing the great leverage you get with whipping. The fact that whipping can only ever give you -1 happiness is just so powerful...
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    Cracking Immortal II

    Whipping beats slow-building by a wide margin until you get into either very large cities (via HR or rep) with a really good tile layout (lots of production and the food to work it all) or much later when you have combinations like guilds+chemistry+state property+caste. The only time it would be...
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    Cracking Immortal II

    Can't playright now. There'd certainly be a granary in the capital, built well before HBR. Ideally there'd be a granary in all three cities but depending on how late you get your third city up and running it can do without. Capital for sure gets a barracks, again whether you build one in the...
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    SGOTM 18 - Phoenix Rising

    Well we want to get a trade for lit with Mansa, which makes winning Music unsafe. Looks like he can tech it 4-5x faster than us. Shaka is also a risk. I think that means Music is out of the question, itd be awful to get a lot of beakers into such an expensive tech and then not even be able to...
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    Cracking Immortal II

    I don't see why not. If you've decided on an HA rush (which in this case makes a lot of sense) and youve got tons of food you're going to want to whip heavily no matter what. Lower happy cap is far less of a concern than having your rush go off as well as possible, and in this case he's going to...
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    Cracking Immortal II

    Whips and chops go together, ones doesnt just replace the other. A bigger problem is that he doesnt have the right tiles improved to do growth/avoid growth whip/chop cycles properly. That riverside plains hill should have been chopped, mined, and worked to avoid growth. Cottages are great for...
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    [Deity] The Beefeater (Stan/Norm/Fractal/NH/NE)

    Not just yet can be them building a wonder the tech unlocks or not enough AIs known to them to meet their threshold for trading it. If Im not mistaken.
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