Recent content by benn

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    New PTW Unique Units

    I think where the Gallic swordsman ends up on the tech tree will be key. It's the first 4-2-2 unit.
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    What the Screenshots Show...

    So the medieval infantry improves the swordsman by 1 attack. Does the swordsman upgrade to it? If so, then medieval infantry would actually become guerilla fighter. The Gallic unit is faster than the medieval infantry. I fit is available around the time of the Samurai and medieval...
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    Captured workers on speed?

    When the AI raids into my territory to capture the workers, but can't get them back to his safely, I see them disband the workers as well.
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    Civ Add-on/Expansion Pack Ideas

    A compilation of unit losses over the course of the game, like in civ2, would be nice.
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    Patch 1.21 bugs & problems.

    Other units, like Zulu impis, will run all over my lands. I have no ROP agreement with them, but they ignore my request to leave. In prior patches, if you told them for 2-3 turns in a row, they would finally leave-- not now though.
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    Patch 1.21 bugs & problems.

    Since the new patch, 1.21f, with which I started a new game as the Egyptians, I have not been able to build the palace as a reward from my people. Can't figure where there is a toggle for that option.
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    Knights and ZOC

    Well, with the new patch, horsemen also lose their ZOC. I guess they don't want anything until calvary to have a ZOC.
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    Knights and ZOC

    Thanks for everyone's comments. Can someone from Firaxis comment one whether this was a deliberate design decision?
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    Coastal fortess and the patch

    No, I was talking about Fort McHenry, which guards Baltimore harbor. If coastal fortresses can't even protect themselves from naval bombardment, then they are useless. For example, they supposedly have a bombard str of 8, while artillery is 12. However, I am a lot happier with my artillery...
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    increased culture from libraries and universities and cathedrals?

    Yes, I see that, too. Since the early turn intervals are so larger, this increases the effect of those ancient builds.
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    Knights and ZOC

    I've asked this before, but no one seemed to know. Why do Horseman and Calvary have ZOC but knights don't? Is the armor weighing them down?
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    Coastal fortess and the patch

    As mentionned in the thread about the upcoming patch, coastal fortresses are not broken. It is just that their bombard strength and success rate is low. I have seen frigates bombard my city and DESTROY the coastal fortess without loss! I suggest that: 1. The coastal fortess should be more...
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    Ships lost with City!

    My point exactly! This usually does not hurt the human player because we can predict when we'll lose the city. However, I have seen the AI lose 4 ironclads when a city was taken by my land forces (no blockade). It could have sailed these off to the next city 5 suares away.
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    Civilization III Info Center Update

    Great changes. I have 2 comments. I have the workshop and note that unit upgrades retain veteran status (but not elite). Seems to be the case beofre the workshop as well. Is Prince and Regent the same degree of difficulty? Prince is not in the chart. Thanks.
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    Ships lost with City!

    When you take a city, all the naval units in it are destroyed. This makes sense if the city were blockaded, but in the game seems to always the case. This helps me always instead of the computer, but I wonder about it. Just like the lost units when someone deposes you, Firaxis does not seem...
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