Recent content by bladus

  1. B

    project under construction

    small presentation http://patrz.pl/filmy/artarena-trial
  2. B

    project under construction

    Basicaly yes, this is a mix of: - civilizations' hex map, buildings, technology advances, units and battles, resources - europas' provinces, countries, goverments, royal famillies, history events and gameplay realtime with active pause Everything in old-school 2D graphics like games...
  3. B

    project under construction

    Project was already presented and successfully developed on Polish forum http://forum.eufi.org/forumdisplay.php?f=470 There is quite big interest among users, but I do not have time to prepare English web page, so project has bottleneck because of lack of human resources Here I am looking...
  4. B

    project under construction

    Hi Folks, I would like to ask You about 3 screenshots of one particular game. This is mix of Europa Universalis and Civilization. First I would like to share with You with fallowing graphics: politics in 1402 http://patrz.pl/zdjecia/gra-strategiczna whole world (unfinished)...
  5. B

    Percentage contents of terrain types in random maps

    Hi - simple question. Can user anyhow define what is percentage content of each terrain type during making random map, something similar like in Call to power ? desert 10%, ocean 40%, plains 15% etc..... some resources like woods or stones are needed to make units, and with some random...
  6. B

    Bladus Mod

    Hi Basicaly I made for my private use small mod for C3C 1.22 I would like to share such project but I am not sure about rights of data used in mod. Basicaly I used graphics from MEM, Rhyes, RAR and TAC (total 400MB). It will be diffucult to attached all original authors for each used...
  7. B

    Custom resources problems : random placement, icon hidden by river

    Hi, Thanks a lot, that is answer for my question.
  8. B

    Custom resources problems : random placement, icon hidden by river

    This is not solving the problems with layers. What in case resource icon ought to be large and cannot be moved ? I try to find "hard" solution for this. Thanks !
  9. B

    Custom resources problems : random placement, icon hidden by river

    Hi, Both problems can be seen bellow : In addition to 2) If resource is set to strategic all is ok, if to luxury its put in few larger groups.... thats strange
  10. B

    Custom resources problems : random placement, icon hidden by river

    Hi, Two questions about custom resources: 1) Do rivers are always on top over resources icons ? This means resource graphic will be always somehow covered by rivers graphic during game play ? I was trying to modify some resource_shadows.pcx but no effect. 2) I found that appearance...
  11. B

    Building as a requirment for Unit production

    Hi, 1) Is is possible to require building to make unit, the same way as to require resource to make a building (I want to create a production chain : resource -> building -> unit). Or any indirect method to achieve this effect ? 2) How possible can AI react in such case ? (resource is...
Back
Top Bottom