Recent content by BlueSox14

  1. B

    [C3C] Did the buffs to armies in Conquests make them overpowered?

    Thanks everyone! I really appreciate your interesting thoughts! Trent
  2. B

    [C3C] Did the buffs to armies in Conquests make them overpowered?

    Hi all, After reading Sulla's critique of Civ 3 Conquests written back in 2004, I'm curious as to the communities feeling about the Army unit today. In Conquests, the army unit was significantly buffed receiving the Radar and Pillage abilities. Pillaging doesn't consume a movement point. In...
  3. B

    C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More

    Hi Flintlock, thanks again for the wonderful work you've done! I've become a bit interested in how armies function (I've posted a couple of threads about this) and I'm curious if I can figure things out a little as to their functions and whatnot in the .exe. I dusted off Ghidra and remembered...
  4. B

    [C3C] Revert Conquests Army changes back to Vanilla/PTW - is this possible?

    Thank you! I appreciate the insight and suggestions. I don't play Civ 3 a lot, so I'm not intimately familiar with its mechanics, although I'm really enjoying my latest game. I might start a new thread in the general discussions to garner some community feedback on whether armies functioned...
  5. B

    [C3C] Revert Conquests Army changes back to Vanilla/PTW - is this possible?

    Hi all, Conquests enhanced the capabilities of the Army unit, adding things like Radar, auto-pillage (which doesn't use up a movement turn), increased healing rates even in enemy territory and +1 movement relative to the slowest unit in the army. I have played around with the standard editor...
  6. B

    C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More

    Thank you very much Chalito! You're spot on. I wasn't reading Sulla's article closely enough. I also had no idea this was something I could configure in the editor. I've taken a look at the editor and have begun creating my first mod tonight, removing lethal land bombardment from air units...
  7. B

    C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More

    I was recently re-reading Sulla's critique of Conquests. I believe it's a reasonably well known article in the community which you can find here. In this article, Sulla points out two differences between bombardment in Play the World (PTW) and Conquests: 1) Bombardment rules - In PTW...
  8. B

    [C3C] Hunting down the Barbarian NW/SE axis bug

    Hi all, After commencing some study into this bug, life, as it does, got in the way. However, I'm delighted to share that Flintlock has identified the source of this bug! If you aren't following Flintlocks work in the C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More thread and...
  9. B

    [C3C] Hunting down the Barbarian NW/SE axis bug

    Very minor update today. Testing on the final vanilla version (1.29f) indicates that barbarian ai would appear to 'see' units up to and including six tiles away. Anything inside the boundary below: That sort of blows my earlier speculation out of the water where I wondered if the search net...
  10. B

    [C3C] Hunting down the Barbarian NW/SE axis bug

    I've done a little testing around this bug to clarify some parameters which I hope will come in handy when taking a closer look at the assembly code. Below testing conducted in Conquests. Below are my findings: Where units have defence of at least 1 (ie. warriors), the barbarian ai will only...
  11. B

    [C3C] Hunting down the Barbarian NW/SE axis bug

    Inspired by the great work that Flintlock has done with his C3X patch, I became intrigued with just how he manages to do this. I'm also really irritated by the barbarian NW/SE axis bug. I thought I might try to investigate this particular bug as a learning exercise. Whether or not I manage to...
  12. B

    C3X: EXE Mod including Bug Fixes, Stack Bombard, and Much More

    Hi all, I've been watching this thread with some interest over the last few months and when Steam recently offered a Civ3 sale, I couldn't help myself. 20 years on, Civ3 is ruining my life. Again! Like many others, I'd like to thank Flintlock and all the giants of whose shoulders he stands...
Back
Top Bottom