Recent content by brianbenedict

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    Isramod - Israel as playable civ

    I like the idea of a settler with a strong defensive capability (3?). Maybe not attack, but at least good enough to fend off animals and barbarians up to archers. Also, I like the idea of a spy unit. It's modern Israel's best unique asset. Their Air Force (and most of their military) is...
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    News: GOTM12 Pre-Game Discussion

    My initial thoughts after running a few starts with one of the test games: Skirmishers aren't really my cup of tea. I generally dislike archers (the best defense is a good offense I think), and a super-archer isn't enough to make me want to research hunting and archery. If I have a...
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    Most useful attack units?

    Of course quechas have their moment in time, too. On the highest levels, crushing one neighbor with quechas evens the advantage that the AI gets. Taking cities and workers means you don't stunt your early growth building workers and settlers.
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    HOF Mod to be made compulsory.

    I've been playing with the mod in my fun games for the last week or so, and I totally love it. The foreign advisor presents information I didn't even know was available normally until I read Thrallia's post. Information like that SHOULD be easily available if it is available at all. Having to...
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    HOF Mod to be made compulsory.

    This also closes the gap in game play, since the HOF mod has fixed the slavery bug. Taking advantage of the whipping bug (or at least keeping from getting screwed by it) really changes how you play the game.
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    Does anyone ever skip religion completely?

    I am skipping religion in my current game, because I have plenty of happiness, lots of neighbors who have different religions, and I got metal casting fairly quickly (which gives me a production bonus for the slavery bug). Usually, I will found a religion if I start with mysticism, or else get...
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    Odd Strategy To Try - Religion Monopoly

    At decent levels (monarch or greater), religion monopoly probably isn't something you pursue--it just happens. I actually achieved it in the Incan GOTM recently. I grabbed Hinduism first thing and then went for a CS slingshot (picking up Confucianism on the way). By chance, nobody bothered to...
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    Code of Laws, Great tech, or GREATest tech?

    I'm going to agree with CV431410--researching Code of Laws is primarily useful because of the CS slingshot. I never use caste system (unless I'm spiritual and can flip to and from it at will). Slavery is too good, and a library usually allows me to employ all the scientists I want anyway. I...
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    GOTM 09: Pre-Game discussion

    The first problem, as always, is starting location. Last month the answer seemed obvious. This month, I'm not sure. One thing I noted--in Civgeek's practice build, you don't get the blue circle telling you to found in place. Is that indicative that something good IS in the three fog tiles...
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    GOTM 08 - final spoiler (free-for-all)

    Hi, I started this game, but got bored in 1500 or so and never got around to finishing it. I attached detailed notes. Here is summary info below. I practiced with the practice game a whole bunch, so I had a very good idea what I wanted to do at the start--CS slingshot. Found 1W like...
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