Recent content by cboxall

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    Real Strategy (AI)

    Recommendation: I don't know if it is possible, but regarding the AI's use of Naturalists - 1) before building, check if appropriate site is available in empire. If not, do not build. 2) before building, check if a naturalist has already been built. If so, do not build.
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    [LP] Anyone working on a climate mod that changes how climate change works?

    I"m not looking to see climate change being nerfed or even slowed exactly. Rather I'd like to see a climate change model where the impacts of climate change other than sea level rise are greater, and sea level rise is slower. River flooding, hurricanes, tornados, droughts, fires, all made more...
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    Real Strategy (AI)

    Any suggestions for quality mods that are compatible with Real Strategy? Aside from graphics and UI mods, that is. I was using Got Lakes with it, but the AI seemed to not be able to figure out where the coasts were. Sukritact's Oceans definately through the AI for a loop, and same with JNR's...
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    Guild Requirements

    If fixing this problem is something worth putting some work into, I could come up with the design changes for it. Of course I don't know how to do the actual coding (then I could actually be useful), but I figure the two options, working within the restrictions you listed above, would be - 1)...
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    Inquisitors

    I don't see it in the Bug Options. How do you pull up the options for the current game? I knew it, but I've forgotten.
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    Guild Requirements

    Another question I did a search for but came up empty. Is it intentional that when trying to meet a guild's requirements (so many siege engine workshops, etc.), buildings that replace the needed building don't count? For example, I have cities that have replaced their siege engine workshop...
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    Inquisitors

    I did some searching in the forum and couldn't figure out what I'm doing wrong. I have a state religion, I have the Intolerant civic active, I have the Holy War tech, but I can't build Inquisitors. I have other religions in some of my cities, and I want to purge them. What else do I need to...
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    WHoward's Pick 'N' Mix Mods for Beyond Earth

    Thanx for the update to your mods! It was a happy surprise in my mailbox when I got an alert stating that this thread had been updated.
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    New Horizons: A total conversion for BE

    I'm in the middle of a play through using Ryika's Awesome collection but it is getting close to ending. Will give the latest New Horizon's build soon, though it would be fantastic to time it such that I'd be able to include the second tier technology update as well. I'm in the middle of a...
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    New Horizons: A total conversion for BE

    Hey, where's the update? Please? :hammer2::hammer2::banana::banana::crazyeye::crazyeye:
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    New Horizons: A total conversion for BE

    Follow the directions for working around this known bug with all mods that alter promotions. EDIT: My apologies! I thought this was covered in the OP. It is not! As posted a little bit down, you need to select the mod (along with any others you are using) and click continue. Go back and...
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    New Horizons: A total conversion for BE

    Can not wait for the next update! My current game is most likely drawing to a close (with me winning for once), and I'm super excited at the idea of being able to start a new one with updated starting options. You rock Machiavelli24!
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    New Horizons: A total conversion for BE

    The early years update appears to have fixed the strangeness I was seeing with Missle Rovers and their upgraded versions. They are again useful in taking cities.
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    New Horizons: A total conversion for BE

    It would seem I spoke a little too soon. Most of WHoward's Pick'N'Mix work great with New Horizons, but there are a few to avoid. Specifically, do not use any of the Quests mods or the Tabulated Building Quests mod. I haven't tested any of the following with New Horizons - FireTuner mods...
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    New Horizons: A total conversion for BE

    First, wanted to report that New Horizons and WHoward's Pick 'N' Mix Mods work together just fine. I played an Epic length game with both enabled and had no issues. Well, other than I got spanked by the Slavic Republic. :cry: New Horizons is really excellent. I really felt like...
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