Recent content by cde2006

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    Master of Mana Xtended

    Thanks for the update for all these years. I am playing this in 4K is there a way to get bigger fonts in the HUD?
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    8.3x Bugs Thread

    Yes I used Xivian, so it's cool then, will build some new palace around ^^ Thanks
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    8.3x Bugs Thread

    It seems, Scions captured city can build captured civ. building and even palace!
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    Clues you've been playing too much FFH

    1030. You set the counter back to 261...and then continue with 262 !! :crazyeye:
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    Fall Further 050 Bug Report Thread

    I dont know if already reported but Masters Hall building have a problem with great people rate After looking at the file it should be like <GreatPeopleUnitClass>UNITCLASS_ENGINEER</GreatPeopleUnitClass> <iGreatPeopleRateChange>1</iGreatPeopleRateChange> And not...
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    Improving game turm time

    Yes the DLL is not for play as I just simply removed the function call there may be some adverse effect I didn't notice. The purpose was to do some measurement with the profiler.
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    Improving game turm time

    Yes, graphics can be easily limited by setting the SetMaxFrameRate to let say 1 or 2 in the ini file :P For I/O, I will do some measurement with process explorer or similar tools. I will also re-enable the python profiler to see if anything strange. It must have some impact, we can...
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    Improving game turm time

    No, I just used VS2008, which is quite heavy on HD...might give a try to CodeBlocks later whem I am more familiar with the DLL. You can profile any function by adding PROFILE() macro at the beginning of the function: void yourfunction() { PROFILE("yourfunction"); /* Your code here */...
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    Improving game turm time

    Here is my makefile as well as the VS2008 project ^^ (Just remove .txt) If you want the profiler in Final Release your can also remove the lines: #ifndef FINAL_RELEASE #ifndef FP_PROFILE_ENABLE #define FP_PROFILE_ENABLE #endif #endif and replace with: #define FP_PROFILE_ENABLE In...
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    Improving game turm time

    After playing with the DLL profiler it seems I have found some huge time consuming function: -------------------------------------------------- [19956.037] DBG: Total Frame MS: 2934.0 FPS: 000 Min:067 Max:000 Avg:000 SampleFilter:1.010000 Time : Ave : Min% : Max% : Num : Profile Name...
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    Fall Further 050 Bug Report Thread

    Reloading saves seems to crash quite often for me even without going to worldbuilder.
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    FF 0.50 Bug Thread

    Found my problem it seems the FFH patch q installs in Beyond the Sword\Mods\Fall from Heaven 2 Whereas the my main FFH was in Beyond the Sword\Mods\Fall from Heaven 2 034 It seems I forgot to install the main FFH 2 :) Reinstalling the right FFH & FF solved it yay!
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    FF 0.50 Bug Thread

    I cannot load the mod: GFC Error: failed to initialize the primary control theme 043 load fine though. When I look into the Resource/Themes/Civ4 folder only one file is present: Civ4Theme_HUD.thm If I copy missing files over from previous version it can start but the menus are...
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    FF 0.43 Bug Thread

    The function profile:0(<function real_onEvent at 0x17584F30>) is the new entry point for event and profile is the profiler itself. I did some calibration (bias) on the profiler on my machine so it should not count its own running time. You can look at it in the previouly attached...
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    FF 0.43 Bug Thread

    130 is the time of the last turn in seconds and calculated with a time.clock(), it is strange tough that it is 130 precisely the presision is up to the microsecond 444 is the runtime of python for the whole game, so yes its tiny 18778 is the whole game duration in automatic play (ctrl+shift z)...
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