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Last Activity:
Sep 18, 2019
Jul 26, 2007
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Missouri, USA

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Deity, from Missouri, USA

cephalo was last seen:
Sep 18, 2019
    1. cephalo
      Thanks for the compliments. I made the GNH mod a few years ago, and honestly I don't remember the details. I do not believe the AI can detect this victory condition, as I only made small tweaks to the AI.
    2. VRGS
      The Happiness mod was a really good idea!
      I usually plays time victory 'cos I think never in history a civilization won ultimately, only for a period, instead, they had golden ages!
      nice job!

      a question... for example, if you allows space race, domination or cultures the ai begins a war if another is next to achieve an objetctive... so they do the same when playing for happiness or in your mod we can verify more detailed gameplay natural changes?
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  • About

    Missouri, USA
    Civ5 Versions:
    • Basic Edition
    Civ4 Versions:
    • Regular Edition
    • Beyond the Sword Expansion
    Civ3 Versions:
    • Civilization III
    Civ2 Versions:
    • Civilization II
    • Test of Time
    Civ1 Versions:
    • Civ DOS
    Col Versions:
    • Original (1994)
    • Remake (2008)


    Rich Marinaccio

    PerfectWorldDF world creator for Dwarf Fortress ------ FaireWeather.py for Colonization
    PerfectWorld.py Map script for Civ4/Warlords/BtS --- Gross National Happiness Mod for BtS
    Creation.py Map script for Fall from Heaven 2
    SpiralGalaxy.py Map script for Final Frontier
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