Recent content by CmdrGoob

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    This is not a game...

    Civ 4 produces a huge number of different different economies, tech paths, unit choices, leader choices and so on even if your goal is to try and find an optimal path to victory and even if you are trying to exploit everything you can, and the game is still challenging at hard difficulties...
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    Necessary changes to the REF

    The whole point of the game should be to expand your colony, economy and military to the point where you are powerful enough to take on a pre-existing super power, your king. That's what happened in real life! If you can expand your strength to the point where you can get "10 zillion dragoons...
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    Choosing an economy model

    The only real guideline is a few leader traits, philosophical = SE, financial = CE, but other than that I think the reason these different options for economies are so frequently debated is because there is no clear winner - they all perform roughly equally when done well, so most of it is down...
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    Choosing an economy model

    Of course you should use cottages and specialists in every game, but that's not really what the different economies are about. Of course a CE should have a GP farm with the NE, and a cottaged wall street city is great for an SE. But those are cities specialized more by their national wonders...
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    Ideal food surplus for early city growth (CE)

    The OP is assuming financial, though, which means riverside cottages are immediately worth 3. It depends on the when in the game this is, but if it's early, then that's a period when the economy tends to stall untill the key economic techs (CoL, currency, CS, monarchy) are in place, and techs...
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    Ideal food surplus for early city growth (CE)

    Interesting, but I think a discount rate should apply. Net present value approach to Civ 4 cottaging, anyone? :crazyeye: One commerce per turn right now is worth more than one commerce per turn later down the track, so I don't really like building a new commerce city that works only farms for...
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    The Spread Culture Espionage Mission revealed

    Does having CC via spread culture influence the revolution period after taking a city? I take it that's the current CCs from all players in that city?
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    How do you use you GP?

    Confirmed it with BtS 3.13 - a great work will instantly end revolution in a captured city.
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    War by proxy?

    Never done it, sounds like it's great for a laugh, though. Do you get a diplomatic hit for gifting units to someone's enemy?
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    ALC Game #24: Hammurabi/Babylon

    There's another ~4 civs out there on other continents, though, so by the time he hits wfyabta, he'll be able to make contact with them, and they won't know about his previous tech trades. So he can get away with tech trading to the max now and then finding new partners when the current ones hit...
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    Stuck in the brown zone

    I did manage to get the colossus, with metal casting from the oracle, so the commerce from water is okay. Another gambit I tried to help the economy was to fail wonder building - build not-so-good wonders I have the resource for and then swap them out of the build queue hoping that another civ...
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    How do you use you GP?

    Yes, I think something happened to it in BtS. I seem to remember someone saying that it was removed in BtS but added back in a later patch? I might give it a test when I get home.
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    How do you use you GP?

    In addition to the instant border pops in a key enemy city as Eunomiac pointed out, I also hear that doing a great work will end the civil unrest in a newly captured city (I've never had a great artist at the right time to test it myself). I imagine that could be very useful sometimes, for...
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    Stuck in the brown zone

    The brown zone is the region of the map that has an arid climate and has many plains and deserts. In a recent game on a continental map I started with the now dead JC, who died to an early choke on the capital and takedown with catapults, cheesy but necessary because of the terrain. I'm now the...
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    How do you use you GP?

    In my opinion worrying about wasted beakers from a bulb doesn't matter - techs are what matter, not beakers. Beakers have no value apart from their ability to get techs. If you look at it as what fraction of a tech you get from a bulb rather than how many beakers you get from a bulb then bulbing...
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