I know that if Polynesia is present in the same game as the United States, the latter will not be able to found Honolulu. In that sense, I would like to replicate the same but for my own mods that add civilizations.
Well, it looks like I figured out what the problem was, it was referenced wrong in the FXSXML file. Now, when I place my custom single unit on the map with IGE, the game crashes and closes immediately.
As the title indicates, I tried to create a custom skin for my unique unit for my custom civilization (basically changing the colors of the Great War Infantry skin, and then placing it for my unique unit). Now my problem is that my single unit looks completely black.
Hi all, I have been able to use the <update> and <replace> tags in buildings, I have used them in dummy buildings to create custom traits for the civilizations I have created, but I noticed that the modifications I make to the buildings through these dummy buildings with update and replace are...
Apparently I have done everything right but when I see how the icons look they are shifted to the right, out of the circle from where they should be. What could I have done wrong?
I've been doing a couple of mods that add extra civilizations, I learned basic things since last year and so far I've learned more things. But I have a problem and it's that a grey cut circle appears in the place of the normal civilization icon in the diplomacy interface to the right of the...
Leader: Juan José Arévalo
Trait: Socialismo Espiritual. You start the game with Pottery and Writing technologies.
UB: Escuela Tipo Federación: +1 Science for every 2 citizens in this City. In addition to giving additional science and culture points. City must have a University.
First UNW: The...
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