Recent content by danshep8

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    Arioch's Analyst Thread

    Yes, there may be two transports but they only carry one artillery unit (all units appear to embark on two ships). It's a pity that the thing was out of moves, otherwise we might have some idea how far these transports move per turn.
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    The AI CHEATS! (Admitted to by Sid) lol

    Whilst I can sympathize with players who feel hard done by when they loose battles which were in their favour with a 99% chance to win or something, I personally dislike the idea of a totally (or even partially) deterministic combat system. I like the fact that in CIV combat result are never...
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    Arioch's Analyst Thread

    If that turns out to be correct it would be another good strategy choice - 1./ Don't build an Armory, say, and be able to put more swordsmen in the field 2./ Go for a smaller but more powerful army with augmented abilities
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    Arioch's Analyst Thread

    ^ That is a good point, you'd probably find yourself with a great deal of surplus iron upon having upgraded your obsolete longswordsmen. *edit and all of the trebuchets.
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    Arioch's Analyst Thread

    Exactly. It's a good example of the gameplay>realism maxim.
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    Arioch's Analyst Thread

    I suspect that it may have something to do with the fact that the cannon is the only land based ranged unit in the renaissance era?
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    Arioch's Analyst Thread

    It would seem that the Trireme does not require any iron
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    The Earth is round!!!!!! (maybe...)

    Yeah, sorry eireksten , I should have read a little more of that thread. I suppose it suffers just as much as the pentagon method when it comes to gameplay, as will any attempt to tile a sphere with hexes. I'm not an expert but thinking about it, it doesn't matter what polyhedron (Platonic or...
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    The Earth is round!!!!!! (maybe...)

    eireksten, have you seen orthoceros' solution? http://forums.civfanatics.com/showthread.php?t=356334. I haven't looked closely at it but he seems to deal with some of the game mechanics issues at the cost of having a few slightly overlaping hexes.
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    The Earth is round!!!!!! (maybe...)

    Yeah guys, I should probably state again that I think the pentagon issue can't be circumvented in terms of the game-play. I just wanted to produce these images for the visuals really, the pentagons would truly be a nightmare to deal with by any game engine. I've included an image below...
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    The Earth is round!!!!!! (maybe...)

    Hi all, New poster here! Whilst browsing these forums I got interested in the idea of a more spherical civ world, and there have been some great threads (like this) on the subject. I came across the icosahedron based method first (with 12 unavoidable pentagons), and I decided to dust off...
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    Welcome New Members

    Hi all, I've been playing Civ games on and off for a while now, I've played pretty much all the versions excepting CivI, CivII and Civ Revolutions. I don't generally frequent game forums but I found this one whilst trying to get info on the upcoming Civilization V game. I'm looking...
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