Recent content by DeepWell

  1. DeepWell

    [MOD] Fall from Heaven II

    I do have + patch o and extramodmod_v0.5.2. Never uploaded files to internet though. How do I do it without too much hassle? Edit: The download link seems to work for me as intended. You could look up the internet for solutions. Is there some incompatibility with your browser, for example...
  2. DeepWell

    Quick AdvCiv Questions/Answers

    How to play this mod online with a friend? Or Civ 4 mods in general? We have tried a lot of tricks but none of them have worked so far. Haven't found instructions for that either.
  3. DeepWell

    Advanced Civ

    You need to copy the Assets folder of Ethnic Artstyles and paste it into the same place where the AdvCiv Assets folder is located (aslo drag and drop will work). When asked, overwrite the files. All the files that are included in the Ethnic Artstyles will be added to the AdvCiv's Assets folder...
  4. DeepWell

    Ethnic Artstyles (graphics mod)

    I believe the best policy is to add the rest of the artstyles' lines in the GlobalTypes.xml which I just did. Also my understanding is that the CIV4Civilizationinfos.xml doesn't interact with the TrueStarts files. If I'm wrong please correct me.
  5. DeepWell

    Advanced Civ

    I published a graphics mod for AdvCiv that has ethnically diverse city and improvement styles (includes the previously made unitart mod "Ethnic Units Extended"). Link to thread: https://forums.civfanatics.com/threads/ethnic-artstyles-graphics-modmod.683057/
  6. DeepWell

    Ethnic Artstyles (graphics mod)

    Hello everyone! I created this modmod so that different ethnic groups would have their respective city and improvement artstyles from Ancient to Modern eras. To install copy "Assets" folder and paste and overwrite in AdvCiv mod folder. This mod includes the previously made Ethnic Units...
  7. DeepWell

    Advanced Civ

    Ugh... a bit silly of me to not think about the savegame in first place. I've never done that before so do I just attach that file? I use the unit graphics modmod but I believe that's not an issue. So I was able to just make the deal two times as if I had made it with two separate civs. I got...
  8. DeepWell

    Advanced Civ

    I wonder... why is Zara Yaqob importing Copper and Iron two times? Is it because they have vassalized Montezuma?
  9. DeepWell

    Ethnic Units Extended (unitart mod)

    Quick fixes after the original upload: 11.2.2022 - Fixed African Swordsman animations 14.2.2022 - Removed South American Archer headband feathers (so that it would be easier to distinguish from the Longbowman) 7.3.2022 - Corrected the European Archer selection / action sounds 18.12.2022 -...
  10. DeepWell

    Advanced Civ

    I think it may be worth a mention here. So I have completed a graphics mod for AdvCiv. It's an unitart mod that extends the ethnic styles all the way to the modern units. I have uploaded it to the subforum Ethnic Units Extended. - - - - - That's a big upside imo :thumbsup:
  11. DeepWell

    Ethnic Units Extended (unitart mod)

    Yes. That would be an interesting project. I replied in a private conversation :)
  12. DeepWell

    Ethnic Units Extended (unitart mod)

    Good the reason for that was found. I was wondering what the problem might be because I never encountered it while editing stuff. Thanks keldath! Thank you! I would be honored if you decide to use it. It's not perfect but probably as good as I can make with my limited NifSkope skills. EDIT...
  13. DeepWell

    Ethnic Units Extended (unitart mod)

    Here's a little graphics mod I made for AdvCiv. The idea was to make every unit look like their respective ethnicity. I combined units from many other mods and tried to keep it simple. (I didn't include European and Greco Roman artstyles in the pictures because I didn't change them that much.)...
  14. DeepWell

    Advanced Civ

    I won my first game in AdvCiv 0.98c on Noble as Stalin. (Small map, Random_Continents, Quick Speed) I stole away cultural victory with the help of two corporations. Justinian was way more advanced and powerful but he didn't attack strongly. His only real achievement was air raiding my resource...
  15. DeepWell

    Advanced Civ

    Thinking about it a bit more perhaps the embedded text is unnecessary. It seems that the amount of resource types defines much what's the best way for presenting them. In vanilla Civ4 the resource icons are easy enough to be learned by heart. If I would redesign the resource tab I would probably...
Top Bottom