Recent content by deeves

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    CPU usage is enormous

    @Jarek Noschese Have you tried FoxAhead's MGE enhancements? It includes a fix for CPU usage. Link: https://forums.civfanatics.com/threads/civilization-ii-mge-user-interface-additions-civ2uia.623515/
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    CPU Usage Fix

    I created a fix to reduce CPU usage when running SMAC/SMAX to save my laptop battery :) https://github.com/vinceho/smac-cpu-fix/releases I only tested this under Windows 8/10, but it should work with Windows 7 as well. If not, please let me know. Feel free to log any issues on GitHub.
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    Road and river movement bug

    This seems to be a bug introduced in the latest @TheNamelessOne ToTPP v0.15.1. Roads don't incur movement cost when "movement multipliers" option is enabled. This bug doesn't happen in v0.14.x or v0.15.0.
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    [MGE] Civ 2 Patch Project

    Hi thecrazyscot, I looked into limiting movements for railroads. Turns out in Civ 2, the movement points are incremented by 3. For example, if a unit has 5 moves, it actually has 15 points for movement. A normal tile move costs 3. Thus, the lowest movement cost is 1 (one-third movement cost...
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    [MGE] Civ 2 Patch Project

    Hi Scot, I don't intend to add anymore gameplay changes. I'll take a look at this. If it's simple enough, I'll add it :)
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    Music not working when running on Windows 3.1 in DOSBox

    Did you add the CD audio drivers in Windows 3.1? Control Panel -> Drivers -> Add... -> [MCI] CD Audio
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    Help test multiplayer on Windows 8/10

    I rewrote the multiplayer library so that it'll work with Windows 8. I don't have Windows 10 to test on, but I hope it'll still work. https://github.com/vinceho/civ2patch/releases/tag/1.01 The multiplayer feature is disabled by default. If you have used an older version of Civ2Patch...
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    [MGE] Civ 2 Patch Project

    I just tried it with the Classic to MGE patch from here. It seems that the version of MGE provided from that patch is old. You need to apply the official v1.3 US patch first. Sorry, I didn't code my fixes to work with any other version :( As for the anti-virus, my NOD32 didn't complain. I'll...
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    [MGE] Civ 2 Patch Project

    I've been working on a patch for MGE similar to the ToT patch project. So far, my patch includes stuff that are already in the wild (e.g. AI fix, No CD checks). https://github.com/vinceho/civ2patch Here are some unique features my patch provides: * I implemented my own way of fixing the...
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    Civ 2 Gold - Missing sound effects when playing without CD

    I noticed that when using the no-cd patch from the download page, some sound effects become missing. E.g. movement sound or clicking EXIT on the city screen. Has anyone else encountered this? Editing one byte in the civ2.exe seems to fix it for me. @163AA7 change 81 to 80
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    Civ 2 Gold - Reducing CPU Usage

    I dug up my old MGE and ToT CDs recently and got addicted to playing Civ 2 yet again. Thanks to this forum, I got both games running on my Windows 8. The ToT patch project is an amazing piece of work. One thing that bothered me is that I could not find a working fix for the CPU usage issue...
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