Please help me...
I'm trying to create a scenario for PTW.
Everything was going fine, I'd added units and modified the rules and there were no problems.
Then I regenerated the map.
Since then the Goody Huts have not been showing. They're in the game but not on the editor screen -...
Thanks mazzz - managed to get it changed. Not really sure which one it was, as I just used find and replace - making sure I didn't change anything important - in all the files with CIVILOPEDIA in.
pdescobar - Looks like it was in labels.txt although it could have been script.txt.
Thanks...
I'm just working on a mod for Civ III (PTW) and want to change the name of the CIVILOPEDIA.
I'm sure it must be in one of the text files, as it doesn't seem to be on any of the Civilopedia graphics, but I just can't find it.
Any help would be massively appreciated.
Thanks, y'all.
The point is that I can't actually get control of them. They're moving around automatically.
There doesn't seem to be any way to abort the automatic movements without shutting down the game.
I suppose, in essence, I'm asking if there's any way to interrupt a stack movement of troops halfway...
After having declared war with the English I stack moved (is that the right way to say it) 25 modern armours to their territory - passing through French territory on the way, as I have a RoP agreement with them.
The MAs began moving but came face to face with some French troops and, to avoid...
... Or at least I would if the 1.21 patch was available for the UK version of PTW.
I understand the marketing aspects of different releases for different regions but it would be nice if the patches were kept up to date on all versions.
Ah, thanks Warpstorm. I'll go do the download thing.
Just so everything's clear though I'm not a kitten, I doubt I'd be able to type at all if I was - I'd probably give it a go though.
I've played multiplayer games a couple of times. I played these games all in the first week or so of PTW purchase.
I'd question the chat point because I found it quite difficult to use the in game chat for two reasons:
1. Time limitations - I mean I'm a pretty fast typer but sheesh.
2. Text...
Another stunning screenshot, as usual.
I've been following the postings for a while now and just felt I had to comment on this.
The UFO's look amazing. I don't think you need to make them any smaller. The over-lapping shadows beneath them gives an impression of different heights, as Piernik...
I can't seem to find any reference to this anywhere but is there any way to overcome the "Too many cities" problem?
I'm playing on a huge map and there's loads of unclaimed territory I'd love to have.
Is city building limited per civ or is it communal, ie can 1 civ have no more than 50 (say)...
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