Recent content by divergence

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    Bombing A City...What Is Actually Happening?

    There are two different commands you can use to have your bombers attack a city: <B>ombard: the planes will reduce the city's defense bonus but won't touch the units inside. (Just like bombarding with siege units.) <S>trike: the planes attack and damage units in the city, although as ozyar...
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    What determines resouce yield when a city is built?

    If you're talking about the yield of the city tile itself, rather than the other worked tiles... As you say, the city tile almost always yields 2 food / 1 hammer / 1 commerce. But if you settle on a plains/hill square (the brown hills, not the green ones) then you get one extra hammer. I've...
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    Exact turn count for each speed? And opinions?

    Check the "Victory Conditions" screen -- it's <f8>, or the "fist" icon in the upper right corner of the main interface. Among other information, it tells you how many turns remain...so if you check it on the first turn, you'll see the total turn count at whatever speed you're playing.
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    Boom

    Cut it out; you're encouraging him. ;)
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    How to achieve cultural victory for Dummies

    If it's late enough in the game that you definitely want to use the Great Artists for culture bombs, then you're right; it doesn't hurt to save them until the end. But a Great Artist born in the early to mid-game will yield a lot more culture if you settle him in one of your big three cities...
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    How Can One Man Suck This Bad At Civ IV?

    MotK, I'm looking at your saved game...and I think you might be fundamentally misunderstanding something about how the game works. It's 100 AD, and not only is Moscow still your only city...but it's still size 1. Checking the city screen, it turns out that Moscow's only inhabitant isn't...
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    Please help me dot-map this island?

    I would tighten up the whole pattern a bit...this island will be your economic core, so I don't think you want so many unworked tiles (both land and coastal). Specific suggestions: A and B you've already settled, so we can't mess with those. Move C west a couple squares, to pick up the unused...
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