Recent content by Dreadicon

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    I don't like the way City States work in Civ VI

    Just wanted to drop in here and point out a no-win situation I just encountered that CBs can't solve. I allied with Scythia and had been friends with her since turn 10. It's now the industrial age, and she DOWs one of my City States. And now I'm SOL. I either piss off my longest standing ally...
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    Hi, I've been corresponding with Ilyu working on Communitas and we have quashed seemingly all of the desyncs by systemic removal of improper GetActivePlayer() implementations. However, we just removed whole chunks of the mod in order to stop the desyncs. I was wondering: has anyone made an API...
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    So, that issue actually plagues a lot of vanilla multiplayer games. It's a known bug around some of the forums; apparently was introduced by one of their more recent patches. Your civ shouldnt fully loose the turn; build progress/move progress/research/etc all advance, but you cannot issue any...
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    Upon playing with friends, it turns out that the problem of the corrupted cache is a lot more serious than I first thought. Occasionally the game desyncs with the mods. It's not too often; between 5 and 30 turns. The game just takes a minute to reload and then normally would be fine. However...
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    @Serp: Concerning Communitas: it's designed to augment/adjust the base game without adding onto it too crazily. The AIs are substantially smarter for both barbarians and AI Civs, and the barbarians mostly got special movement abilities (woodsman, mountaineer, etc) which let them move faster in...
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    An update on my efforts with Communitas: I've gotten it to 'work', and now it loads, all the factions are altered, buildings and research adjusted, etc. However, I have encountered numerous bugs; none of them completely prevent playing, but they do degrade the experience somewhat. The most...
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    Derp! I can't believe I didn't think of that (I'm a programmer by trade, so yeah....). I was trying to look for source code on the front page to look for the error in the mod with no luck till you posted that, lol. It looks like it worked; I'll post the communitas pack (with a couple other...
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    MPMPM - Multiplayer Mod DLC-hack (Updated!)

    Hi, I'm trying to get Communitas to work (the whole pack, but nothing else), and I keep getting a Runtime Error: "...MPM_Maker.lua:224: attempt to compare with nil" followed immediately by "...MPM_Maker: InGame.lua has been overwritten!" Any ideas what might be causing it? has anyone gotten...
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