I just finished a Antiquity age with Benjamin Franklin and Rome, going for high production, lots of settlements, cities asap, with an eye on science and culture. Playing for expansion but not conquest in this one. I thought it went pretty well. Ended not having much to do near the end of...
Assuming that it works as described the choice distributed or consolidated production in the paramount chiefdoms population seems like it's going to relate oddly to Augustus special ability in relation to towns. I've got my capital and two towns up. Any insights on how this game mechanic will...
I guess I'm confused about what you mean by "early." I get the value of chopping as a strategy by the time you are running ancestral hall and especially with Feudalism. But when exactly do you start prioritizing your builder charges to do this? I've typically been slow to produce/purchase...
I'm confused by some of the comments on this thread and trying to follow them over so much time. Did the developers at some point acknowledge this issue as a bug and release a patch? If not, was the apparent typo in the code ever officially reported to Firaxis as a bug?
Also, am I correct in...
This points to a general logic error in the way this works, at least to me. Because units become obsolete, it's possible to miss out on important eurekas or other achievement milestones because you got a tech that made something obsolete. (I don't play Babylon much, but I would imagine it's a...
# of cities for me depends very much on the map and what type of victory I'm going for. Generally, I try to max out the number of cities in my starting area. I'd like to have at least 10, but I've had a number of otherwise good games in which I'm isolated and can't get more than maybe 6 cities...
Just clarifying my comments earlier to which you were responding on this. The connection is that getting a Pantheon gives you the boost to get Mysticism, which let's you run Inspiration once you get Philosophy, and thus get your Great Prophet if you haven't done so yet. I also like to take...
Back in Vanilla days, I was generally winning on Emperor about half the time, but due to life I'd become a much more casual player in recent years. Even as I added each of the upgrades through NFP, I was generally fooling around on Prince level. I started playing much more seriously and...
Since Civ1 we've seen human-caused climate change in the game, though it's been emphasized more in some versions than others. Gathering Storm makes this an important point of emphasis. GS also dramatizes random incidents like floods, volcanoes and storms that were sometimes mentioned in earlier...
Guess I jumped the gun! But it's good to know I'm not the only who has noticed the Barb spawn issue.
I started a second game landed in a spot where two continents join. It's in 4-hex-wide river valley between mountain chains, so that I can see most of the hexes from my capital. If I go north to...
I waited a few weeks to purchase GS (hoping the first patches would fix the worst bugs and balance issues), so I played my first game last night (3/2/2019). Playing on a Standard Continents Map, Prince level, Level 2 disasters, I'm located on the northern tip of a continent shaped like a fat...
I took better notes this time.
During an update between turns, the program crashes to the Desktop. I thought I noticed a brief chime, but that could just be a glitch in the audio at the time of the crash. A small window pops up with "Sid Meier's Civilization VI (DXII)" across the top. The...
This is somewhat true depending on your play style and the map. But I'm thinking more about the advantage to your Muskets and Infantry anyway. We have mismatch between Techs and Civics in this game that I hope they will fix in the next expansion. In most games, I am tech'ing far ahead of picking...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.