Recent content by Egregius

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    Bug Reports

    I know, and I'm using the one incorporated in the Giant Earth Map. This is the forum for questions, comments and bug-reports, right?
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    Bug Reports

    This might have been mentioned before, however: the Revolutions mod allows AI opponents to declare war mere turns (as in less than 10) after you've made peace with them, wether or not for a fee, if a city of yours wants to join them and you refuse. Is this intentional?
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    Download and Current Changelog

    I cannae download them tharr hotfix: file not found.
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    Your Top Ten Tips for Your Favorite Civ

    OOPS, my bad. I'll go edit. In my mind shamans are spiritual units :P I did think a bit about Soldiers of Kilmorph and the warrens combo, but didn't look into it enough to realise it's potential, which you so excellently explained. Dayumn!
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    [MOD] More Naval AI

    I'd *LOVE* that.
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    Your Top Ten Tips for Your Favorite Civ

    I like your attitude :) That's what I like about playing Clan. "Oh noes, only a 27.7% chance of victory when attacking." "What would an orc do?" "Charge!! There's more of them where they came from!"
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    [MOD] More Naval AI

    +1 That's the thing I missed most tbh. But then again I never looked deeply into BUG. Aside from this, to get back to the Doviello/Illian terrain thing, a question: is there special code in place for the Illians to decide where to build their cities? It 'seems' they're not always using their...
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    Your Top Ten Tips for Your Favorite Civ

    I enjoyed this thread a lot, but no Clan of Embers tips? I just tried them for the first time (after getting frustrated over the AI manhandling them all the time), so while I'm hardly an expert, some thoughts: You have 3 major weaknesses: Since you have the Barbarian trait (-10% science) and...
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    [MOD] More Naval AI

    Really? Damn, I could've sworn I read somewhere they get +1 food on tundra. But that explains a lot about them never amounting to much: they always get placed near disadvantageous terrain (the military bonuses don't amount to much if their cities are always stuck at 4-6 pop).
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    [MOD] More Naval AI

    This mod is indeed excellent. Before I considered any map where sea-faring was necessary to be 'exploiting the AI weaknesses'. That's not a problem any more...Monarch is proving too difficult for me! However I too have the problem that the opponent comes with a big stack not enough to take my...
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