Hello all!
Before I clean my PC I decided to put on air a small mod I made for fun over the years.
It is a compilation of 20 civs orbiting fairly around the Roman age. I hoped to make a deeper modding but lack of time didn't let me learn further. Yet had some fun having the factions warring...
Hello, i'm not sure where to post this but needed some help with a LH. I replaced the Justinian's crown with a hat taken from the peltast unit. The combo seems to work fine apart an excessive swing of the hat when the leader moves and a lightening making me crazy. Can somebody help me to fix it...
i have a queston about movies too. Can the Forbidden Palace (or national wonders) have a own .bik movie? I did one as additional uniqe building but i still receive the custom message "Congratulations, you built the forbidden palace...' instead to see the movie. The same process worked fine for...
thanks, sounds quite a reasonable solution. i once added a new tech. Will give it a try.
the files i need to edit are the general ones, right? i seem to remember i cant make a separate file in the mod folders for the single tech but eventually republish the main one including the new, same...
hi, i reinstalled one more time the game after a while but i'm stuck at the script configuration. I installed all the tools listed in the first post and in the right sequence. did also the import/export check but in the 'script config editor' i can't see the additional data to go on. I lost my...
yes it has the NiAlphaProperty. I noticed that the coloured parts are those gold patches, could it be something related to the gloss? in the other leader I edited a part where were not involved the files spec or nrml, not sure how they work
Hello, I was playing with transparency to pull out something else from Gilgamesh. I painted black in the alpha channel the parts i wanted to be invisible but while in nifskope it looks pretty spot, in game it appears coloured and can't find how to solve it. I tried the same procedure with...
I finally found the error was that accidentally I originally used the Vanilla entry instead of the BTS, but now it is bizzare. The mod loads with no errors but the slot of the UU in the civ page is empty like no UU is used. If I look for it in the units list instead I find it there but...
Hello, needed to create a new unitclass for a UU in a modular civ but my attempts seem not working. Can you tell me if it's possible to create new unitclass and eventually how to place the xml inside the mod?
thanks in advance.
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