Recent content by eXalted

  1. eXalted

    Trading. What do you use it for?

    As a fairly new PAE player, I've been trying to use trading more in my games but I can't see why I should do it. Can you share strategies/tips and explain what you use trading for so I can start doing it too.
  2. eXalted

    Realism Invictus

    That worked! Thank you for the constant updates.
  3. eXalted

    Realism Invictus

    It seems I can't update to the latest SNV revisions in TortoiseSVN. I am getting the following error: Error: Unexpected HTTP status 413 'Request Entity Too Large' on Error: '/p/civ4mods/code/!svn/me'
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    Pie's Ancient Europe

    Ah, thank you. Sorry for the noobish question.
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    Pie's Ancient Europe

    Just received a Gold Cart from a barbarian city in the S5000BC scenario that can't be converted to money in the capital. Am I missing something? I can provide a save file if needed. It seems there is also no "Go to Capital" button on it (when outside the capital of course).
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    Pie's Ancient Europe

    Whoa, great! I also meant that withdrawing and then killing Leonidas doesn't fire the "Great General has died" event and thus cities don't start rioting. I think that's maybe a bug?
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    Pie's Ancient Europe

    Thank you for the latest update. I was so happy when I saw it and immediately fired the mod! Just started the " Greco-Persian Wars" scenario again. Leonidas was able to withdraw but died anyway (scripted?) and that resulted in cities not rioting on Turn 1. The game didn't show me the "Greate...
  8. eXalted

    Realism Invictus

    Great! I won't have to add the script to every update anymore, appreciate it!
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    Pie's Ancient Europe

    Thanks, it just seemed weird to me that it jumped from 0 to 6 tickers because of only one unit.
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    Pie's Ancient Europe

    Thank you for all the explanations. I am once again here with a noob question - I can't understand why the units in the screenshot consume 6 tickers per turn. Been reading the pedia but still can't wrap my head around it.
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    Pie's Ancient Europe

    Thank you. I actually just discovered that the chariots after the first type have 1+ movement.
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    Pie's Ancient Europe

    A little stupid question about chariots transporting units. What strategies can be developed around this? I can't think of a situation where I need this. Thanks.
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    Advanced Civ

    Oh my, this release is crazy! Thank you for the great mod and updates!
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    Chronicles of Mankind

    Thank you for the great update!
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    Pie's Ancient Europe

    You are right. Sorry for the confusion. Great work. I've never played a mod so immersive as this one. It really feels great!
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