Recent content by FiSkirata

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    Warrior's Way

    Okay, after several tests and some tweaking, I have determined that the AI simply cannot figure out how to set itself up defensively against Barbs. Because of this, I think I will remove that feature so that the Raging Barbarian feature can still be used. I should have a patch up for this...
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    Warrior's Way

    Hmmm, so I looked into it and it appears that for whatever reason all of the cities have disappeared. The only civs with units were Drangite and Gnomidica. I guess I will need to add that to my to do list, thanks for bringing this to my attention. :)
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    Warrior's Way

    Update 1.3 is up! This mod adds a bunch more interface mods and provides a consecutive timeline. * Added the Thieves Guild, which takes the place of Scotland Yard * PeskyBarbs mod means more barbarians to spice up your game * Faith mod provides more bonuses from religious buildings and Shrines...
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    Warrior's Way

    I have not abandoned this project, but the next release has taken a little longer than I thought. I should have it up by the end of the week though, and hopefully it will have been worth the wait for you guys. :)
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    Warrior's Way

    New update is finally out! It has been ready for a couple of weeks, but Strategy Informer has not approved it yet, so I put it up on Google Docs for now. While the last one was more focused on aesthetics and interface changes, this one focuses on giving you a lot more playable content, such as...
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    Post new Civ requests here

    Here you go! Assuming you still need it... Latverian Empire
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    Latverian Empire 2016-10-05

    Latveria is a fictional nation in the Marvel Comics Universe. It is depicted within the storylines of Marvel's comic titles as an isolated European country ruled by the fictional supervillain Doctor Doom, supposedly located in the Banat region. It is surrounded by the Carpathian Mountains, and...
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    Mod Component Requests Thread

    Could someone be able to enable only certain civilizations to build cities on mountains and have their units be able to move onto mountains? This would be really appreciated, thanks. :)
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    Enhanced Great People

    Is there any way to separate the abilities so that only Assimilate, Assassinate and Instigate appear? I tried doing this one my own and it just crashed the game...
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    Warrior's Way

    Updated to 1.1! Mostly aesthetic changes such as finished pedia entries and such, but it also contains a few nice new features: * Archid's Slave mod * OrionVeteran's Immigration mod * Playtping's Advanced Tech Tree mod comp * Platyping's Happy Golden Age mod * Cashews!
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    Warrior's Way

    Added link to the Strategy Informer upload.
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    Platy's Peculiar Pleasant Posh Python

    For your Advanced Tech Screen mod comp, how do you change which era it starts off showing? For instance, every time I start a new save and load up the text screen, it only shows up through the medieval era unless I change the settings. I would like it to start off showing the whole tech tree...
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    Warrior's Way

    I have discovered the problem. It seems that when I was updating the PlotLSystem file i missed an ERA_INDUSTRIAL tag. Thanks for bringing this to my attention :).
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    Warrior's Way

    The sounds are actually what I am working on for this next version. It seems that when I was trying to add the Druid sounds I messed something up and so it wouldn't read any sounds. Just delete the Audio file in the XML and it should fix the problem for you :). As for the error message, I have...
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    Warrior's Way

    The update is finally up! sorry for the delay, but I had forgotten that StrategyInformer required the downloads to be authorized before making them available to the public. Therefore, while I am still waiting for it to approve I have uploaded the file on Google Docs.
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