Currently half of the map is vastly underutilised. Rivers run between plots thereby doubling the amount of locations the civ4 engine is able to...
Nice one Dracosolon. Well played. What were the difficulty and speed you used? And how did the civilizations fare after you abandoned them?
Acronym Definition WAD Wetting and Drying WAD Without A Doubt WAD Women and Development (various locations) WAD WPI (Worcester Polytechnic...
If I were to prefer Kagoshima over nagasaki it would be due my preference of food over commerce. (more food in core allows bigger core cities...
congrats
It is indeed changing how the central plot works. (I argue to treat it like any other square in the BFC) The aim is not to reward or encourage...
Modding challenge issued: Libetrate the local countryside from urban occupation. (intro) For far too long has building a city in civ4 yielded an...
Nomadic bonus for desolate terrain. A bonus to a tile if adjacent tiles are unworked by letting 1 population receive yield from multiple adjacent...
Perhaps a list compiled of civs previously played by Leoreth would be helpfull. What is the first month such a poll was held? Does the year...
That is indeed pretty much the case. More precisely, it would allow the player to not pick the great person they hope to avoid. But at the cost of...
Thanks for your reply. It is a valid criticism that if you want to improve your commerce you can build cottages. I see a certain beauty in the...
Opportunities yet unimplemented in DoC regarding cottages. 1) The improvent is boring. If you do decide to increase the yield of cottages...
Aesthetics in civ4 (opinion) I think the designers got cottage growth and culture backwards. Cottages are the only plots that change their...
nb I made up a model to simulate the appearance of specific great people. The game may very well determine the specific great person to appear in...
Warning! Bad pun approaching: "Noone expects the Spanish Inquisition anymoorish!"
Separate names with a comma.