Recent content by Goodwill

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    [fixed] GFC error primary control theme

    For those of you who are getting this error, it is fully reproducible by downloading the Xtended 4.0 Assets folder and replacing the old assets folder with it. DO NOT REPLACE THE ASSETS FOLDER FROM MASTER OF MANA You need the files that are already there, they are not replaced by the new...
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    Tile Changing

    Hopefullt it isnt a modmod thing, but I used to cast snowfall - i think it's called - with high priests of winter (tier 3) to transform the tile they are on to ice, even in enemy borders. Also used to damage nearby units. I believe I've used it in Tholal's naval ai mod, which is closest Ive come...
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    FFHnub - Can't lose, can't win?

    Conquest is really good in emegencies or if you have low production cities and want them to pump out troops at a decent rate. It's situational but very handy when needed.
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    [MOD] More Naval AI

    You guys read Order of the Stick? I just had a funny thought of dwarves getting routed by trees, half of them running in terror, and the other half chopping at them with murderous fury. Oots aside, dwarves often get haste for their siege weapons, so that using their hammered siege units makes...
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    [MOD] More Naval AI

    YES!!! This does make a lot of sense. The Doviello should be quick through the wilderness, and it seems very fitting, and also excellent gameplay. They can use enemy tiles against them (forests). I would also suggest that lumbermill improvements could generate a siege in only one turn, and that...
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    Thoughts on civ economy/civic/religion synergies

    If I remember, I think the advantage of turning them into savants first is for the march promotion, though I really dont remember now if that was the specific advantage.
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    XML question thread

    It's possible to limit units per tile, though I don't know how. I'd try asking in the MoM or Wild Mana forum.
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    What's the best way to wipe out a civ without crashing your economy?

    I know it's not a very good answer, but it could also be that your base economy isn't strong enough for whatever reason, and the may be ways to build it more successfully. One idea that comes to mind is research. You don't always have to be pumping it out at full force. In cases like this, where...
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    Barbarian diplomacy

    I cant remember if its for vanilla too, but often when you try to move onto a square occupied by a barbarian (or other player for that matter) you get a popup window giving you the choice for declaring war. You could try hitting them with ae damage if that doesnt work, otherwise I dont know.
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    Victory Questions

    I find them way too easy too, and disable them both (conquest only victories are why I play). I have to disable them as victory conditions because the benefits are really good, and depending on my civ, I often finish them anyway. The altar especially is awesome to own and not that hard to get.
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    COunsil resolutions

    If i remember, the secret tech pact lets you get a great sage for 25 gold. Gambling ring reduces the hammer cost of gambling houses. Smuggling ring allows you to build smuggling houses in coastal cities, increasing gold (i think it was +25%). Slave trade i dont remember too well, i...
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    Any mod to limit AI stacks of doom?

    If I remember, there's a line of code or something (that I guess could be inserted) that limits the number of units on a tile to a specified number. I don't know it, and don't remember where I saw it. Might be worth searching here or the bts modder forums for it, or even scanning mom's files for...
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    How do you start new cities late game.

    Depends what it needs, culture can come from other sources too. Newly captured war city? I'll sack a disciple to expand borders maybe, but build palisade/walls/archery range for defensive bonus, maybe an herbalist or even an inn if i have no priests or regen. Otherwise i usually build...
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    Co-Op vs AI for noobs

    Out of sync, like parallel universes. On one player's system maybe a goblin spawned, but on another system it didn't resulting in two different games. Trying to continue anyway just creates a larger rift, like where a player is being invaded by an army of undead but that player doesnt even see...
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    How do you counter the Ljosalfar stack of doom?

    They're really just totally different attacks, like apples and oranges. Maelstrom is pretty much guaranteed to hit everyone, fireball hits a limited number of targets. Maelstrom has a damage limit, so two mages is usually plenty to cripple everyone's strength. On he plus side of fireball, it has...
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