Recent content by gradbot

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    Doto [AdvCiv ModMod]

    You're welcome. :) To try out the smarter workers change this if (bCanRoute) { if (AI_routeTerritory(true)) { return; } if (AI_connectBonus(false)) { return; } if (AI_routeCity()) { return; } } to this if (bCanRoute) { //if...
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    Doto [AdvCiv ModMod]

    I've found one small change that makes a huge difference. If workers build roads connecting resources and cities first you don't have to micromanage them as much. Then once they finish improving all the tiles they start building roads on improved tiles i.e. everywhere. It makes the map look a...
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    Doto [AdvCiv ModMod]

    I love overlords! It was one of the first civ4 mods that I played and is still my favorite. I'm looking forward to the next version! I always enjoy changing your build of the DLL to try out new crazy ideas. :)
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    [BtS]40 civs-allows colonies AND 34 civs

    Is the source code available for version 6? I didn't see the link on the first page. Thanks.
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