Recent content by GS_Guderian

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    [WTP] Quick questions

    Hello again, attacking an enemy cargo ship with my pirates, while having a royal ship of the line on the same stack, I captured a boarded weapon smith. I tried to follow this „accident“ with a carrack integrated in my pirate swarm and it seems to work. I rescue all those poor guys from the...
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    [WTP] Quick questions

    Thinking about the Fortification bonus of units. Do/should pioneers integrated in my army give a bonus on fortification? Should they lower dmg of enrmy attack’s or maybe even lower enemy fortification bonus while sieging strongpoints? Maybe experiencend pioneers, could swap to military...
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    [WTP] Quick questions

    I meant the healing possibility for Conquistadors, not the founding of cities.
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    [WTP] Quick questions

    I just see the problem of „cheating“ your way out of a potential healing restriction. Maybe a „only 100% units can found cities“, is a better solution. Aside: Conquistadors could get freed from this restriction to make them more worthwhile in early game and to resemble the merging with native...
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    [WTP] Quick questions

    Another issue I like to mention: Right now every unit can heal itself everywhere, simply by standing still. This leads to endless scouting missions or exploring ships never seeing a friendly settlement from basically round 1 to the last black hole being explored. Even after receiving damage...
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    [WTP] Quick questions

    Hello again, I promise to stop spamming topics soon :) For now I have one more question in mind: Whenever I attack settlements/cities it seems that my cavalry is the best choice to lead the attack from my stack. Of course in midgame my mobile forces often had much more chances to gain XP...
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    Piräus and the 2-tile landlock

    Hi, as far as I understand it, 2-tile cities close, but not next to water can‘t generate food from ocean tiles (except with bonus fish etc.) I can handle this, simply by not building inefficiently. AI tends to build tons of cities 1 square short of the ocean. Really annoying if you conquer...
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    [WTP] Quick questions

    Trying a perfect start for a never save / reload game (kind of „ironman modus“), I propably started r&r hundreds of times before really playing more than 1-2 turns. Now regularly on a gigantic „new worlds) map it‘s easy to find a decent settlling spot for 1-3 towns without angering natives to...
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    Questions, ideas, etc.

    I just happen to build up my defenses for future war of Independence and I have to decide between 1. colonial militia (8 strength) or 2. line infantry (9 strength) but I do have leftover settlers militia (5 strength) from one event and a founding father. So we have three types of infantry we...
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    [WTP] Quick questions

    Regarding my most recent R&R 2.7.1 game I had a brilliant start which soon led to total surpremacy on the high seas. I wonder if it might be possible to include some things like this: 1. pirates (like wild animals) belonging to noone but other than animals being a real threat. Maybe stronger...
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    [WTP] Quick questions

    terrain/CIV 4 seems to differ but I didn`t change anything. Just downloaded both files, unpacked and tried to load mod.
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    [WTP] Quick questions

    I have "to many siblings" … It won`t load.
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    [Religion and Revolution]: Welcome ! (Read first please.)

    Ah, would my pirate frigates have to pay "taxes" in Port Royal? EDITH SAYS: I do also pay the 20% tax for Port Royal with my SMUGGLER ships. Is there any sense in buying them prior to independence? I bought 6, because I hoped I could bypass the tax in Europe...which doesn`t work. In Port...
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    [Religion and Revolution]: Welcome ! (Read first please.)

    Everytime I count the money after my smuggler ship sold goods, the taxes are still being paid. (Peace time, own homeland Harbour that is.)
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