Recent content by Gushis

  1. Gushis

    Going beyond XML

    So I've been making mods for a while but I've only really used XML. Now I'm wondering how to really make new mechanics, for example +1 faith from every tile that makes at least +1 gold during golden age. Or a building making a resource tile its built. I don't know if it's LUA or SQL or what...
  2. Gushis

    [Civ5] Looking for Feedback on my Modded Civs

    Don't you think Atlantis excells on coast as is? I think Studio specialists could be too much but the idea of it is to generate great musicians very fast and really win the game. Keep in mind Troy UA only gets your existing units, and one per type of unit. This is important for balance. Say...
  3. Gushis

    [Civ5] Looking for Feedback on my Modded Civs

    Hi thanks for the reply! I don't think Atlantis is completely broken in coastal, I think they are very strong though. Consider that the sea tiles don't give science or gold so late game they are meh. Dabesui slots are for specialists which generate great musicians, not great work slots I...
  4. Gushis

    [Civ5] Looking for Feedback on my Modded Civs

    Hello everyone. Over the years of playing civ with my friends I have been making mods to spice up the games. The new civs are either historical, made up characters, or characters from other video games. I've never actually shared them with anyone else -- until now. I'm simply looking for...
  5. Gushis

    World Wonders Pack II (taking requests)

    I feel like making unknown "world wonders" kind of defeat the points of a world wonder
  6. Gushis

    World Wonders Pack II (taking requests)

    Golden Gate bridge, Arc de Triomphe, Burj Khalifa, Three Gorges Dam, Large Hadron Collider, Tower of Babel... Just some suggestions
  7. Gushis

    Trait PrereqTech not working?

    I tried using PrereqTech in the building before but I don't think FreeBuilding checks for that (just like Carthage gets free harbor despite not having the tech). I try to avoid lua since I play my mods multiplayer with my friends and as far as I know only xml is simple to implement.
  8. Gushis

    Trait PrereqTech not working?

    Basically, in the trait I have a <FreeBuilding>BUILDING_DUMMY</FreeBuilding> which gives a dummy building which lets you choose a great person (the max player instance is 1). The building is given just fine without PrereqTech, but as as I do <PrereqTech>TECH_CIVIL_SERVICE</PrereqTech> the...
  9. Gushis

    Why Does This Mod Not Work?

    Thanks for your help! Forgot <Row>, now that is embarrassing. Thanks for the information regarding the <FreeBuildingThisCity> too, much appreciated. Basically, I'm was trying to give an additional free building for the trait but only if the city is near tundra (the first building gives yield...
  10. Gushis

    Why Does This Mod Not Work?

    Thanks, I did all 3
  11. Gushis

    Why Does This Mod Not Work?

    Usually I'm able to troubleshoot my mods but I'm really puzzled with this one, the building just does not load (yes it's in UpdateDatabase thing)
  12. Gushis

    How does Work Boat art work?

    How does it change from era to era? I tried to set a unit's art tag to be the same as the work boat's but it looks like ancient era work boats regardless of actual era. Is it hard coded?
  13. Gushis

    How do I make a new wonder?

    Turns out you get a pop up even if you don't defined and image or quote, it's just blank. I was talking about the "A wonder has been build in X" pop up. Regarding that, do you know what's the difference in code between national and world wonders that make world wonders pop that message?
  14. Gushis

    How do I make a new wonder?

    So if I have a building with that is there going to be a global message when it is constructed?
  15. Gushis

    How do I make a new wonder?

    Are wonders hardcoded?
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