Recent content by Gyrofalcon

  1. Gyrofalcon

    Patch other mods

    This is quite the journey... :) Been reading through CIVILIZATION 6 MODDING GUIDE, by Lee "LeeS" Shipp Collected the pure edits of vanilla files, eliminating a bunch of tiny mods I've had in my load-order. The plan is to not load these mods in my game, but still stay Subscribed so I get updates...
  2. Gyrofalcon

    Patch other mods

    Hi Have been using mods for about 6000h in Civ6, and have learned to poke around in files, doing some small tweaking here and there. Now my list of preference has grown so long, and so have my mod list I use. I think I need to step up my game, and create my own patch mod (for strictly personal...
  3. Gyrofalcon

    Timestamps in log files?

    Hi. Just wondering if there is a way to translate the timestamps in Modding.log? I can see in real life that my game has problem on AI turn, but can't relate that to the logs, unless I can pinpoint it better.
  4. Gyrofalcon

    How can I load mods manually after last update?

    So the game now has 4(!) places files are stored?? (Game-folder, workshop, My docs and AppData) I keep getting disappointed in Firaxis, and I still play the game. Is this how Stockholm syndrome feels like?
  5. Gyrofalcon

    How can I load mods manually after last update?

    Yes, the March update moved some files to AppData, but not the Mods folder. So how to we load homebrew mods now? They don't show up in the in-game mod menu.
  6. Gyrofalcon

    Crashes, Crashes and More Crashes

    Over 4500 hours of Civ6, and rarely got to finish a game... For crying out load; My system can run CP2077 without any issues! Are we (the customers) at any point able to correctly identify why Civ6 is crashing? In my opinion the game has been so rapidly developed over the last 2 years, so hardly...
  7. Gyrofalcon

    Looks like Civ 6 is done: Kevin called April "final game update"

    This steady past of content, that also breaks many mods for each update they do, are killing my will to play Civ6. Spent almost 4000 hours in Civ6, but have almost never been able to finish a game. So I haven't played a game since October last year. Like to play it really slow, but during NFP...
  8. Gyrofalcon

    [GS] All My Spies fled the same empire every few turns?

    Just to clarify; Are we talking about ongoing games, before the October-patch, or also new games started after the patch? I had this behavior in my latest game, but that was started way before the patch.
  9. Gyrofalcon

    [NFP] [1.0.5.11] Exchanging Great Works: New one placed in palace instead of museum where old one was

    Both incidents have been ingame since day 0, I think. The Great works will always try to be placed in Palace, then random (maybe distance to capital or order of construction?) available spots. I believe it is because isn't sure if the art-piece you are trading out, are the same as the one coming...
  10. Gyrofalcon

    [1.0.10.15] Late game (turn 300+) instability on larger than vanilla maps

    A quick update before I go to a corner, and cry... After updating Afterburner to 4.6.2, my game was stable for 6 hours of gameplay. Also DX12 (had to enable ingame Vsync) was stable. No G Hub, but Afterburner active. Then closed the game yesterday, and went to bed, then work this morning, Pc...
  11. Gyrofalcon

    [1.0.10.15] Late game (turn 300+) instability on larger than vanilla maps

    Just make sure that you close and quit (by right-click on the icons in lower right corner of the taskbar) both G Hub and Afterburner. I was more thinking of the C:\Program Files (x86)\MSI Afterburner\Profiles\MSIAfterburner.cfg. And you are running Afterburning Beta (4?) 4.6.2, and I have...
  12. Gyrofalcon

    [1.0.10.15] Late game (turn 300+) instability on larger than vanilla maps

    Isn't this fun? :p What other hardware/software do we NOT share? Since Afterburner works for you with the game, and for me, disable it was really the key? How is your setup in Afterburner? When i think about it, I did run this FPS monitor graph... This for sure needs more investigating. :)
  13. Gyrofalcon

    [1.0.10.15] Late game (turn 300+) instability on larger than vanilla maps

    After going mental after crashes every other turn, after just 1/3 of the rounds passed, I dived into almighty google. Found a lot of issues with this game and "unhandled exception code exception_access_violation". Then some smart ones over at reddit suggested it might be some software-overlay...
  14. Gyrofalcon

    Crash Help - Logs Included

    I'm reading post over at CivFanatic Civ6 - Bug Reports, that gamers without mods also have this issues. And I had over 3000 h over DX12 gaming with over 100 mods running, and never had this magnitude of crashes. Yes, sometime my logs was littered with errors and warnings due to mods, but CTD...
  15. Gyrofalcon

    Crash Help - Logs Included

    I came over this at 3dGuru https://www.guru3d.com/files-details/geforce-451-85-hotfix-driver-download.html Some games may exhibit random freezes that lasts for a few seconds during gameplay. After this, I imagine that my game is more stable even in Normal map view.
Back
Top Bottom