I hope we would get dams, aqueducts, canals and bridges across seas in Civ7 as either districts or buildings. And some wonders as well, there is a lot of impressive bridges, canals and dams. Really liked Panama Canal in Civ6, and I hope we could get it again. I've rarely used one-tile bridge...
It could be interesting if in Civ 7 flight to the Moon or Mars would be an actual part of game with various civs colonizing them and competing on actual map, not just an abstract condition of the science victory.
Oh, good point, I hadn't thoughted about the modern leaders. But then, it wouldn't be an option of "combine leader and civ freely", but back to "have the same civ from start to finish", so you can start as America with Ben Franklin in 4000 BC.
But it is already optional; it is up to player to decide if they want to play with historical leaders or not. I don't see how adding some checkbox in settings to allow/block it would change anything. The only problem, I guess, is what it seems like not every civ would have a leader, so for some...
If I understand correctly the city borders no longer automatically grow and you can't buy tiles, instead you need to place districts and improvements on tiles and it would claim the surrounding tiles. So, for example, you would need to decide if you want to get the tile with more food on it, or...
Legacies and ageless buildings seems to represent exactly the continuation of culture; the empire may have collapsed and a new one was born from it, but it still retained elements from its predecessor. And IMHO we need to wait to first see how much the things changes with each Age and how much...
Screenshots for floods were posted here https://forums.civfanatics.com/threads/small-observations-general-thread-things-not-worth-separate-threads.691360/page-4#post-16654658
There is another similar thread https://forums.civfanatics.com/threads/cities-towns-districts-quarters-and-settlements-oh-my.691364 No images there, but maybe they could be merged =)
These hinders remind me of spy's actions in Civ 6. Maybe in Civ 7 espionage and diplomacy are merged, or maybe espionage is still exists and you need to first establish your spy or some sort of influence in other player's city, before you can take action and cause some damage to it. Maybe...
Curious, what does "gain 1 Support on all you wars" mean? Doesn't seems to mean support unit, so is it some kind of diplomatic action? For example, you can ask other civs to join your war and help you? Interesting.
With a big promotion tree of commander shown few posts above, it probably would make sense if commander accumulated experience of entire army and his promotions in turn affected entire army.
There is no indication if Dates are luxury or not, apart from maybe "+2 happiness", wonder if resources would be separated into luxury/bonuses like in Civ 6. Interesting what yields on tile show 1 food and 1 production, but in tooltip there is an icon for something else with 1. And +2 food from...
Yes, probably it is for religion as a whole, not just yields. Perhaps faith isn't a yield anymore, or maybe this button opens additional screen(s) with information about religion and faith is displayed there.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.