Recent content by Hukuma

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    [NFP] (1.0.1.501) Maneuver not obsolete with Divine Right

    It went away the following turn and I had to fill an empty slot.
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    [NFP] (1.0.1.501) Maneuver not obsolete with Divine Right

    I researched Divine Right, and swapped to Monarchy from Classical Republic. Maneuver stayed in my Wildcard Policy slot, and I was able to move it to Military and also slot in Chivalry. Expected behavior was that Maneuver would be obsolete and unavailable. Temple finishes at end of turn and...
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    [NFP] Build 1.0.1.501 (504666) Appease The Gods Competition Scoring

    Some additional info: I believe it may have had something to do with the 0 turns left situation. If I had 58 points before the last turn, I get silver, if I go from 58 to 68 on the last turn I get gold and the other still gets silver, but it looks like lower level changes take a turn to...
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    [NFP] Build 1.0.1.501 (504666) Appease The Gods Competition Scoring

    Standard map, Inland sea, I'm Maya. Appease the gods competition started, I score 58 points, an unmet civ gets 61, Cyrus gets 25, the other 5 civs get no points. Expected result: I get silver rewards due to being 2nd place, which is the top 75% of scores (and my score is 75% of the max score as...
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    [1.0.0.290] Production at 0 for wonders

    It was (I assume). I restarted the app and game, and it now says it'll take 20 turns, but has no production from the previous 2 turns.
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    [1.0.0.290] Production at 0 for wonders

    I hope this is a bug and not a change I didn't know about: I'm in a single player game on 6 diff, playing as Saladin. I have a city which had a flat desert, so I tried to start the Pyramids, since I had 8.8 hammers/turn, but the estimated time said 999+. A couple turns in and no production...
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    Trading "Yusuf"

    If my spy is captured, can I build a new one? If their spy is captured, is the reason they want it back to save on building another one, or for the xp level that it presumably has? I'm trying to figure out if I should hold on to them to prevent them from spying on me, or if it's just a matter of...
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    The AI seems possibly worse now?

    If your argument is that I should intentionally play badly, even on high difficulties, just so it's competitive... That would not be fun for me at all. If there was some sort of group thing, like the old group challenges where I have to play a certain way, then maybe, but if I have to give...
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    2016 Winter Patch - Combat AI...?

    I just had this happen literally 2 hours ago. To be fair, I didn't have a unit in the city when it moved there... but I sure did as soon as I saw it. AI has to respect ability to buy units.
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    The AI seems possibly worse now?

    We went to war again, and this time a few turns into the war Pedro moved a Settler, unprotected, directly next to one of my cities. Admittedly I didn't have any units there, but that was quickly remedied with some gold. He's just throwing them away, and there has to be something that can be done.
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    The AI seems possibly worse now?

    I have seen the AI escorting settlers, and that's how it should behave. As far as what it should have done in that situation, it should have gone for an escort, since I had declared war on him once, and he had declared war on me once, and not long before. Ultimately the answer to all of this...
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    The AI seems possibly worse now?

    Thank you for this. I was unaware, and that makes a lot more sense.
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    2016 Winter Patch - Combat AI...?

    In my game Pedro took an English city, and Amsterdam wiped out a French city, but this is all pre-walls, and when I fought Pedro, his Slinger sat in his city never attacking my assault force. He could have easily forced one of my slingers off, if not both (I sent 2 slingers and a spearman). The...
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    2016 Winter Patch - Combat AI...?

    Amsterdam killed a French city in my game, but it was of course not the capitol. I think you've hit on it, they can't gain a second city, so they can't take a capitol, since the new Domination rules require them to stay in the game.
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    The AI seems possibly worse now?

    I started a new game on Immortal today, Huge, Shuffle, I'm playing as Kongo. Pedro ran an unescorted Settler near one of my cities, so of course I declared and captured it. A bit later he declared on me, and after getting a few units killed, he again sued for peace. Just shy of the peace...
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