Recent content by hulkster

  1. H

    DLL Live Debugging

    Sure it is, just use Visual Studio's standard Attach to process debugger. Be sure to disable the optimization before you build the DLL though
  2. H

    All Civs have the same happiness levels

    The internal mechanisms that calculate happiness (and Gold for that matter as well) no longer work as the author has modified the core calculations but only those related to actual effect + what you see in the top toolbar. The periodic "happiest nations" summary is not accurate.
  3. H

    GEM Advisor Behavior

    I still believe this is caused by the Flavor changes introduced into the AI system. When you review the original Flavor values for Frigate for example you get: FLAVOR_NAVAL - 12 FLAVOR_NAVAL_RECON - 3 15 in total Now when you review the GEAI__End_Flavors.sql: FLAVOR_NAVAL - 16...
  4. H

    GEM Advisor Behavior

    Well, the CvCityStrategyAI::ChooseProduction function is used bor each city to determine what it should build (unit, building or wonder). The function is huge so I'll roll out the investigation results in turns. The first step is: 1) AI operates using operations - tasks it decides to do. These...
  5. H

    GEM Advisor Behavior

    Hi The matter didn't let me sleep so I jumped into Civilization V SDK DLL Source Code and I've thought that I'd share my findings with you. Most functionality of the Advisor mechanism is covered in the CvAdvisorRecommender.cpp The algorithm is quite simple actually. First - the...
  6. H

    GEM Advisor Behavior

    Hi Guys When I play Civilization V I use advisers' advises to spice the things up for me and introduce random elements into my game play. I don't like to follow a victory route every time but rather play like "why don't I follow a route this guy is suggesting for the moment" This includes...
  7. H

    [BUG] GEM 1.14 beta - GA Counter Does Not Increment

    I confirm, happened to me as well
  8. H

    Dido's UA

    Ok, thanks
  9. H

    Dido's UA

    The latest, Civup v2.3.2, Gem v1.12.2.
  10. H

    Dido's UA

    Wasn't Dido's UA supposed to give her free trade routes in costal cities? Because she currently gets free Harbor and that's just +1 Food
  11. H

    Civup v2.3.2, Gem v1.12.2 Bugs

    It was jungle not forrest, about 20 turns later the remaining turns changed from 4 to 3 so I think we can confirm this. The recent changes in jungle cutting/improvements placement has broken the great people improvement building mechanism
  12. H

    Civup v2.3.2, Gem v1.12.2 Bugs

    My Great Artist is constructing the landmark but it will take him 4 turns. It seems he's chopping down the forrest first. Is that correct?
  13. H

    Civup v2.3.1, Gem v1.12.1 Bugs

    Not sure if I read this right but it seems you forgot to put info about some changes to the 2d strategic view: [24729.512] Invalid Reference on ArtDefine_Landmarks.LayoutHandler - "SPECIAL" does not exist in ArtDefine_LandmarkTypes [24729.512] Invalid Reference on...
  14. H

    Civup v2.3.1, Gem v1.12.1 Bugs

    Hmm encountered something else. Conquered Pacal's capital and man he had a load of wonders there. So I occupy and all wonders and buildings are gone :(
  15. H

    Civup v2.3.1, Gem v1.12.1 Bugs

    The Hunnish Horse Archer does not seem to require horses to build. I was able to sweep the continent with them :)
Back
Top Bottom