The name is fixed there is still a question mark in Icons but all the naming conventions are fixed I launch the game and game crashes which log file should i look into to figure out why it is?
This is out of modding.log
UpdateDatabase - Loading Core/Buildings.xml
[3150804.008] Warning...
So I have been digging around the code trying to at least get rid of as many discrepancies as I can The Icon is still not showing also is it this like the code that determines leader name?
<!--LEADER-->
<Row Tag="LOC_LEADER_LEADER_CUSTOM__NAME" Language="en_US">
<Text>Neo...
I have been trying a lot of things and I am not getting things to pop up anymore.
[2909863.552] [Localization]: StartupErrorMessages.xml
[2909863.552] [Localization]: Input XML does not contain database entry tags. GameData, GameInfo or Database
[2909866.423] [Localization]: Validating Foreign...
The civilization is finally at least appearing but with a question mark over Icon and a name of LEADER_LEADER_CUSTOM_NAME and when I try to launch the Civilization the game crashes I made a few changes to see if that'd fix the icon problem and nothing on that means this is what I have changed...
Most recent build with the database.log Thank you so much for helping sorry if I'm being dumb I utilized a template and wanted to get it to somewhat work and improve the mod once I get it to finally work for now I was trying to keep it as close to their template as possible so then when I change...
I fixed most of all you said I could not for the life of me fine this in the files I went through and ctr + f'd every file too
<Dependencies>
<Mod id="1B28771A-C749-434B-9053-D1380C553DE9" title="Expansion: Rise and Fall" />
</Dependencies>
But I also do not care if it has the dlc or not...
I have been working on a mod to add a new civilization into the game. This is my first time modding I have gotten to a point where I debugged my code with 0 errors in the code but I get in game and the civilization does not appear on the menu I'm at a loss on what to do from here is there...
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