Recent content by kazapp

  1. K

    [BTS] Your best suggestions?

    Thank you. Still - you'd think there would be a "market" for "core tweaks" as it were (as opposed to total overhauls). Well I thunk it, maybe I was wrong... Anyways, I shall definitely check out Legends of Revolution and/or Ancient Europe!
  2. K

    [BTS] Your best suggestions?

    What I would like is 1) a mod that adds a small curated selection of civs, the best and most elegant the fans can offer. Not a humongous mod with scores of new civs of variable quality that takes ages to load. 2) a mod that mixes mainly the ancient and medieval periods up a bit. Not massive...
  3. K

    AtomicGamer (CivFanatics host) is shutting down

    On a page such as https://forums.civfanatics.com/resources/bts-civ-gold-4-0-final.7742/ The only download link is a link to the defunct Atomic Gamer site. I cannot find any migration or redirect or other advice. What was the end result? That "We expect that all posts, attachments and other...
  4. K

    What levels are beatable 80% of the games?

    I guess my point was more: we can't just discuss levels. A good start (whatever your definition) is easily worth a level, compared to a poor start (again, according to what your style and skill defines as poor). And that what I miss in "starting location" discussions is your general ability to...
  5. K

    What levels are beatable 80% of the games?

    Again, what I am not seeing as often as I would like to is the importance of your start location. Not the usual decisions "settle in place?" or what's in your big fat cross. I'm talking where on the continent you find your starting settler. (I usually play the map type that generates an Earth...
  6. K

    What levels are beatable 80% of the games?

    To answer your question: Some players are able to win 80% of Deity games, or even harder. Other players can't even win 20% of Monarch games. So I agree there is no relevant answer. My only suggestion is to play at a level where you feel you have a shot at winning (but don't always win), and...
  7. K

    Barbarians anticpating my worker/settler moves?

    It has happened enough times that I gotta ask... is there code making barbarian units move to intercept my unguarded units passing close by? For example, an Archer leaving a barb city... (not in itself unheard of) and "by chance" moving to the one square adjacent to where my unit will automove...
  8. K

    Minor Nation Status question

    I believe the file name is CIV4CivilizationInfos.xml as opposed to CIV4CivilizationsSchema.xml
  9. K

    Peace treaty mechanics?

    Any developments on this?
  10. K

    'Civilization: Beyond Earth' announced!

    I'm afraid you're looking for the complete opposite to everything Civ's about. The Civ game series is about showing you how technology can solve difficult problems as long as ignorance and defeatism can be kept in check. It's a fundamentally optimistic viewpoint. And as such, an infinitely...
  11. K

    Revolution for Android?

    Let me add another "mee too" to CivRev on Android!
  12. K

    Any News Of Apolyton?

    I propose a renaming to Dapolyton so that these alphabetical hackers get off Ap's back. We here at Civ can take it! :)
  13. K

    Cavalry and Tanks questions

    Careful what you wish for. Strong MGs with a large impact might be realistic, but not fun. There is a reason why World War I is not a popular choice for wargamers.
  14. K

    Question about Religion in Civ IV for Mac

    First off, I can't imagine this being a Mac issue. That is, I can't imagine the answer being any different than for the PC version of the game. Secondly, I'm afraid the practical answer is "no". I guess that, in theory, you could take steps that would keep your empire religion free until...
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