Recent content by Kodimus

  1. Kodimus

    [GS] Livestreamer Previews Discussion Thread

    No, that was specifically for his Encampment UB. Encampment buildings allow you to stockpile strategic resources, so you can't actually generate the per-turn amounts until you've built one, and then you're capped by your stockpile allowance.
  2. Kodimus

    Rule with Faith

    I'm seeing the issue of losing the empowered government slot as well. In addition, after empowering a government it seems to strip policies every time I settle a new city--forcing me to place them back into the policy slots. It's strange because it doesn't remove *all* policies, it just seems to...
  3. Kodimus

    Spring Patch Info

    She's part of the marketing team, hence only appearing when they want to sell us something.
  4. Kodimus

    Spring Patch Info

    It's still spring. Them releasing a video doesn't mean it's coming out right away, just what they're working on.
  5. Kodimus

    Spring Patch Info

    As Stringer1313 said it's an extremely simple change that has already been fixed via mods. The devs are just making it an official fix for the patch. This shouldn't be what's causing the delay. From my experience it depends on each individual AI civ. Some of them are going to play the way they...
  6. Kodimus

    6otM 36 Opening Actions Report

    This has been a relaxing game so far with very little conflict involving me. I was the aggressor in my only war, though part of my goal was liberation! The rest of my combat has been fighting back pesky barbarians. - Where did you settle your city? I moved one tile to the west to maximize my...
  7. Kodimus

    [R&F] Rise and Fall General Discussion Thread

    Rise and Fall appears to be tagged as available on Mac and Linux now on the store, so this would make sense. The download size for PC is still strange, though.
  8. Kodimus

    DLC 5 General Discussion Thread

    That plus God of the Sea could lead to some crazy production in coastal cities.
  9. Kodimus

    DLC 5 General Discussion Thread

    Walls generating tourism is an interesting change, as is the lack of a maintenance cost. Now there's very little reason to ignore them on cities away from the front lines--particularly if you're aiming for a culture victory.
  10. Kodimus

    DLC 5 General Discussion Thread

    While it's technically possible to release a DLC without a patch, you wouldn't be able to add achievements without a client patch that has the hooks for tracking those achievements. So since you need that, you might as well include improvements, fixes and balance changes when possible. I don't...
  11. Kodimus

    DLC 5 General Discussion Thread

    Depending on how the QA test for Mac/Linux goes, my guess is we could see it as early as 11 AM Pacific.
  12. Kodimus

    Expanded Economy

    I like the tiered bonuses idea. It's been a little too easy to lock down 5-6 friendships in the game I'm playing, which has given me access to the Great Wall, Ziggurat, Chateau, +1 Amenity to an extra city and the Mbanza (that I can remember off the top of my head--there's another I'm missing)...
  13. Kodimus

    Expanded Economy

    Did the warmonger changes result in more war declarations? Or am I just not used to the base AI anymore? I've been running artificially intelligent since it was released, but wanted to disable it to get a better idea of how this mod impacts things. Overall I'm liking what you've done with this...
  14. Kodimus

    MoreGreatPeople

    I ran into an issue last night and wanted to make sure it was/wasn't this mod causing it. In my deity game, it didn't seem to "add" more great people--the list of great people seemed to be capped, meaning the new great people from this mod prevented later era great people from becoming available...
  15. Kodimus

    MoreGreatPeople

    I agree completely that Osama bin Laden does not belong in a list of "great people" and will be changing his entry in the mod to Norman Schwarzkopf Jr. on my PC.
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