Recent content by Krombacher84

  1. K

    No Barbarians on the map

    Yeah... its like in Minecraft... that one creeper that is sitting on your roof, waiting for you to leave your house... so he can finally ruin your day ^^ Or like in 7D2D its always that one zombie that somehow gets near you no matter what... if it shall happen in that moment, then it will...
  2. K

    No Barbarians on the map

    Yeah but who is honestly such a monster and rubs "I dont like your mod" or something like that into a modders face? Its worse enough for people that get payed to program games if people say "this horsehocky sucks ass" about their work... but for modders... eh... I totally cant understand this. There...
  3. K

    No Barbarians on the map

    What? Why? Here on the forums? BTW I am not the only person I know that loves C2C a lot and those people could also never bother to play a new vanilla civ.... its C2C or Bust... for example my wife loves it a lot (she studied english and ethnology at the uni). She always bothers me "can you...
  4. K

    No Barbarians on the map

    Oh uhm honestly I like the animal spawning at the moment... there were a lot more animals in the past, at some point even so many that it did crash my game on such big maps, I think we did write about it with each other a whole while back and because of that I think the animal spawn rate was...
  5. K

    No Barbarians on the map

    hahaha then go bold... you made my day ^^ I dont know if I wanted to continue the same game if I play from 53xx something before christ till industrial or modern age and then see "Ok... its screwed up"... I am really afraid of this... I am playing the slowest speed on a really big map... XDDDD...
  6. K

    No Barbarians on the map

    Yeah, I always get the SVN versions... since a long time, since V31 or V32 I think. I did just check, it was the 9708 I had, pretty early from somewhere in the beginning/mid of October 2017. I did now update to the latest 9756... I am just unsure about setting it to raging barbarians now...
  7. K

    No Barbarians on the map

    Just in case I end up in some kind of Back to the future Biff World where every corner of the world is full with barbarians... could I in theory change raging barbs back to off If I midstream changed it on or is it always a bigger chance to fk something up if I turn it on off on off like a light...
  8. K

    No Barbarians on the map

    Hello ^^ First of all, thank you for such a great mod... I cant play another vanilla civ ever again, but thats not necessary since I always have C2C :-) So here is my question... I am playing with a SVN version from October 2017: Was there something changed about Barbarians? Cause when I...
  9. K

    Very, very effective tactic... (and man alive, I hope the AI never learns how to use this one)

    nope I did not use any Combat Options so far... just want to get one game v37 finished and then I use some more combat options... I think as next I would add Hide and Seek + Size Matters and such. Still its pretty good to have some invisible goon killing AI settlers and his workers and weak...
  10. K

    Very, very effective tactic... (and man alive, I hope the AI never learns how to use this one)

    I can confirm that criminals are and were always really good at taking down someone. Sure most people think of throwing nukes later on or sending massive armies early on... but that also costs you a lot of money or you have to declare open war, which could snowball massively against you. I...
  11. K

    Thank you!

    Dear C2C Team and all that are involved, I just wanted to thank you for a great mod. I am playing it since one of the early 3x (think 30 or 31) versions and since 32 my wife plays it, too. We enjoy the whole mixture of pre-historic animal hunt and hard fight to "just" survive and grow the best...
  12. K

    V37 prehistoric age possible python problem?

    Hello guys ^^ Thanks for looking into this. I did make a mistake yesterday, of course I have Quick Combat (both) on... I somehow made a thinking error in that moment and thought on means WITH the animations, but I have it set up so that the combat animations are not shown ^^ Thats what you get...
  13. K

    V37 prehistoric age possible python problem?

    Hi, I have Quick Combat (both) off the whole time. Its not coming from that end. I did test around a little and it seems to be something that builds up on big maps. Cause if it would be the case of something thats just too much it would not let me load the save or play some turns, or would it...
  14. K

    V37 prehistoric age possible python problem?

    Its planet_generator_068 or similiar in name... pardon me if I dont have the name 100% right, cause I just pulled it out of my head ^^ Ok I have the logs. Yeah I know, I save a lot... BUT... and thats what is bothering me... it ran totally fine in the versions before, even the really big...
  15. K

    V37 prehistoric age possible python problem?

    Hello, I have the following problem. After I start a game, it runs fine without crashes for about 100-200 turns or something and then I get every x-number of turns a crash to desktop without an error message. I did look up the log files and thats what I got so far... and I dont know if its a...
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