Recent content by Leoben

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    Beginner's Guide to Civ 5 Specialists

    Thanks for the answers :)
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    Beginner's Guide to Civ 5 Specialists

    Bandobras, when you say that the great artist gives +3 culture, do you mean as a "passive" power like the +20% for the military units of the general? Also, I usually let the game manage the specialists, would you say it's a good thing to do or that it's better to manage them yourselves? Also...
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    Is it just me or is monument start crazy now?

    If I puppet a city, will it get one of the free culture buildings? I guess not?
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    How do I ask the AI for 'favors'?

    Sorry, wrong thread, I thought I was in the "how do I bribe an AI into declaring war to another one?". :blush:
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    How do I ask the AI for 'favors'?

    Yep, just choose "Declare War to" and the right nation, then ask them what they would want to go to war. I did this and Siam only asked for 117 gold to attack Egypt which I immediately did. It allowed for my CS in peril to survive as the egyptian armies had to go fight somebody else.
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    What Would Gandhi Do? - AI Rebalancing Mod

    Sounds like the AI is a bit too much "Gandhi" now. ^^
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    What Would Gandhi Do? - AI Rebalancing Mod

    Yes, but I'm more interested in balance between friends (with whom you have a DOF), neutral (no dof and few negatives) and enemies. I'd like it better if there was a way to keep DoF in the mix to keep things interesting rather than being forced not to DoF because being denounced as a friend...
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    What Would Gandhi Do? - AI Rebalancing Mod

    That was a really interesting explanation about the mechanics that I had kind of a hard time to understand. ^^ From what I've seen in the files, there are only a few good modifiers: - You are far away from each other: -6 - You are obviously not going for the same victory: -6 - You have returned...
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    What Would Gandhi Do? - AI Rebalancing Mod

    Already asked on another thread, but does anybody know how those values (which seems to have come up with the new big patch) influence the leaders' behaviour? <Loyalty>4</Loyalty> <Neediness>4</Neediness> <Forgiveness>5</Forgiveness> <Chattiness>7</Chattiness> <Meanness>7</Meanness> They are...
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    CivilizationV: The guide of leader flavors!

    Are those values used in the game? From what I've read, they've been added with the new "big" patch released a month ago. <Loyalty>4</Loyalty> <Neediness>4</Neediness> <Forgiveness>5</Forgiveness> <Chattiness>7</Chattiness> <Meanness>7</Meanness>
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    What Would Gandhi Do? - AI Rebalancing Mod

    One quick idea I had: Would it be possible to change the AI's negative and positive modifiers the same way it works for the CS? For instance, having several different multipliers so that some AIs are more friendly than others, and others are more hostile. Something like 0.5, 0.75, 1, 1.25, 1.5...
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    Why the AI is Hostile:

    There's a mod trying to improve the diplomacy here, take a look at ti if you're interested: http://forums.civfanatics.com/showthread.php?p=10042426#post10042426
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    What Would Gandhi Do? - AI Rebalancing Mod

    I happen to also be on the side of the "no favorable terms even if you are surrounding my last city". Fixing this (absurd peace treaties) could be an interesting direction for this mod too as the story with Genghis Khan was sad. :(
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    What Would Gandhi Do? - AI Rebalancing Mod

    I don't think the diplomacy of the vanilla game is that unbalanced, but it sure could use some finetuning like what you are trying to do woth this mod. I like a lot of your ideas (DoF meaning more to the AI, helping the AI to choose policies which are right for the victory it's looking for) but...
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