It's not unwinnable to have separated colonies but yes certainly much harder. It will usually take longer time to take them back. Hint; colonies...
Buying food is already a super strong strategy if you buy from a 'traders' tribe and useful from other types of tribes.
Be sure the other Europeans are included when you start the game in the lobby. It can easily happen if you start the game as a multiplayer game or...
Horse, Sheep and cow production depends on the number of that type of cattle that you already have in the settlement. Drop more horses inside the...
Treasures cannot enter Ruins/Burial Grounds anymore. So that will not be a problem. Colonists obviously still can trigger the natives.
Even if you have the wood in the settlement to create the settler? I doubt that it is intended to be like that.
The AI is not clever enough to make use of (the advanced promotion that allows it to use) your roads inside your cultural borders. Unless you...
Oh yeah using the blacksmith is brilliant with the high opportunity cost of occupying tools production..Only available from ironwork and up since...
I like the direction of this proposal. Ideally gold and silver could be used to produce jewelry or luxury goods. A presumably easy to implement...
The AI really likes to chop down forests. Did you put that worker on automation then it probably just removed that forest? Btw. you can replant it.
I don't have an opinion on the overall balance. Both FF are probably fine imo. My main reason for rarely taking Lewis & Clark however even though...
There are already (too) many promotions that give vision range. Fog of war is a good thing for a game. In general you should not get to know...
I'm aware it not something you just fix as you don't know what causes the problem. But yes imo that desync bug should be the absolut no. 1...
I think its already been done: [MEDIA] Unless you are thinking about something different.
You need two cities with a government palace for each Great University you want to build.
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