Recent content by LoneGamer

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    Why not a Super-Mod-Friendly Civ5?

    Fixed. And you don't get it :) My quarrel is not with the US, it's with one individual. If you would look again, there is a point to my comment. Maybe my humor is more for myself to enjoy then others, but don't put words in my mouth when you don't understand.
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    Why not a Super-Mod-Friendly Civ5?

    Ok I can see where your coming from here but this is where you need to rely on the community a little bit for help. The game is what the game is, we can complain about it all we want but we can't change it. Instead of pumping all this energy into complaining why not try to learn something...
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    Runtime Error when loading.

    Thanks for the reply, was looking up the dll's trying to figure this out thinking it was on my end. Attached is the save that does load. You have 2 or 3 turns until the error. Also, should have added this before, Tech JohnT is looking into this at 2k Forums here
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    Runtime Error when loading.

    I'm assuming the move to bug reports means it's option 2? Anyone able to load that save game? Also this happens when I hit next turn when im already in 1392, so it happens in 1394 technically.
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    Runtime Error when loading.

    Attached is the save and also I've looked in the event viewer and found this:
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    Runtime Error when loading.

    First time I got this, ever. Running win7, quadcore. I rarely play regular single player games(usually just play games with mods enabled). I picked Rome on immortal and at 1392 i get this error. I can load the last auto saved game before it perfectly, but when I get to 1392 civ5 crashes, then...
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    Scotland

    I made a tutorial to merge new units to work side by side. See here.
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    [Tutorial] Merging New Unit Graphics Into 1 Modd.

    So you have enabled 2 unit graphics and they look like spearmen! WHaaaaat?! Well this will tell you how to get around that. (This problem has to do with civ5artdefines_unitmembers.xml and civ5artdefines_units.xml) Step 1 First off you will need to open up the folders of each mod and...
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    [Unit] Marine

    Yeah this happens when you have more then 1 graphic mod enabled. Say if you have the Housecarl and the Marine enabled you will get this problem. I might write up a tutorial on how to merge them because this isn't the first post about this. Edit: Well tutorial is made see here
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    Autocensor Changes

    That makes a lot of sense. It was mentioned before by another mod but this version clicked with me. Thanks for touching up on it.
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    Autocensor Changes

    Lol, fair enough. Much love.
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    Autocensor Changes

    Thank you good sir. Much appreciated. Sarcasm. Look it up. :D I thought the :lol: gave it away.
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    Autocensor Changes

    This is bothering me, now I have to scroll down more when I'm going through the forums.:( FIX IT NIAOW.:lol: Besides that, it's the only change I have noticed from this. I spent a long time reading all 10 pages in this thread, many good points have been raised on both ends. Valkrionn...
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    Making units that use Civ 5 animations

    Great work. Sweet deal. A favor. Could you upload your nexus buddy version1. I deleted mine when I updated it and can't seem to find the older version here. Cheers.
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    Scotland

    Yeah I found a way from elistor's help. Just needed to update the language_en_US instead of messing with the minorcivnames stuff. Update to v6 You probably wont be able to load an old game though, might have to start from scratch.
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