Haha Civ 4, "Sir, it's 1990 AD, why are there hairy chested men in loincloths guarding our city?" "Oh, well because the king is so kingly that people can't tell the difference and get happy with whatever person with a weapon we stick in there"
Civ V has taught me that every civilization in the world started out with some old man in a teepee talking to his son about a messed up dream he had and then sends him out to make it come true because it's not his father's destiny, but his.
I believe that, when you referred to the relationship between research and income, that in Civ V they have divided these two resources. E.g. there is no more tech slider. You gain commerce individually from beakers, but obviously commerce is used in a variety of ways included, as you said, on...
Civ V was most likely released with a lot of fixes in mind, but keep in mind that having a crew like the developers of Civ V have is RIDICULOUSLY expensive. Firaxis released the game with many fixes and bugs most likely in mind, but when it would be playable by the public. Because the consumers...
Ultimate way to make your computer run like pretty awesome with no new parts required. Put all the important installers, music, and game installers or CD keys onto an external or something similar. Wipe you hard drive. Open your computer and take everything apart and spread out all of the...
There was plenty of micromanagement in Civ! Did you ever tile juggle in Civ 4? Calculating the micro beakers you're losing from using certain tiles and specialist setups, and using your worker to full optimization by pre-chopping and half-roading. Also you say "Civ has never been about...
I agree wholeheartedly. But as far as when I played it Civ 2 was like "blam kerpowee whoosh omgamazingholysh*thahahaha." Although now it's mostly a nostalgic game, as opposed to fun. Like Starcraft 1, Putt Putt, or Half-life 1.
The only way to see if you like a map type is to play it through honestly. This is the same throughout most of the Civ games. It's all about personal preference, but I also agree with Blackfang nonetheless.
I think that no one can make a correct analysis on the number of people happy with the game and those unhappy without solid documented evidence. Sure the steam numbers look all happy and pretty but steam is simply recording how many people are playing to game not enjoying it. I'll tell you I...
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