Recent content by mapmakingnoob

  1. M

    Six Corners

    I added in the option for gaps at the outer edge aswell as the balancing. I'm not sure how well that works yet I know the start locations aren't exactly the same and the city states are still random. the placements conflict with the team code so its just a matter of deciding how to go about...
  2. M

    Six Corners

    that would have to be done seperately the egdes are done at the start before any terrain is defined but the built in terrain randomizer will change it if you set it to desert so you would have to do it at the end probably easiest to create a new function at the end of StartPlotSystem() copy the...
  3. M

    Six Corners

    make whatever you want most of the code is stolen from the game scripts anyway
  4. M

    Six Corners

    I didn't think Civ 5 had a good team map like the four corners in Civ 4 so I decided to make an attempt at making one myself with working team placements. I decided to block off the corners to turn the map into a hexagon to suit the tile shape in civ 5 and then divided it with water or mountains...
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