Recent content by MariusMagnus

  1. MariusMagnus

    Battalion Wars: The Tundran Territories v.2

    UA: Tundra's Glory - +1 Food from all Tundra and Snow tiles; as well as all river tiles for cities built on Snow or Tundra. Both parties receive a Research boost when forming a Declaration of Friendship with Tundra. UU: Kasparovs - Replaces the Infantry. Cheaper, and receives combat bonuses in...
  2. MariusMagnus

    Battalion Wars: The Iron Legion v.3

    UA: Total Conquest - Cities yield 20% more Production in exchange for 10% less Food and Science. Research techs that unlock new combat units 25% faster. UU: Ferro - Replaces the Landship. Only the Iron Legion may build it. Slightly weaker, but available earlier at Steam Power and requires Coal...
  3. MariusMagnus

    Bigger Huge Maps for Communitu_79a

    I imagine strategic view or unit scaling would help but it's not something I think I'm willing to compromise on at the moment. So for now I'll just stick to the smaller map options, again 1.5x my PC seems to handle much better.
  4. MariusMagnus

    Bigger Huge Maps for Communitu_79a

    Tried out Giant Earth-like with 42 civs. Got to around turn 300 (industrial era with my other settings) before the game just started crashing every turn, so unfortunately seems like it is not within the capabilities of my PC to handle. 1.5x seems much more stable at least so far and I'm curious...
  5. MariusMagnus

    New Great People not being correctly utilized by the AI

    Whenever I add a unique unit that has no replacement (this applies to buildings too), I make a dummy unit that cannot be trained by any means and make that the default unit for its unitclass, along with the actual unit. That way only my own modded civ can train my unit. Now, I've never made a...
  6. MariusMagnus

    Civilitas Maximus: MariusMagnus' Civilizations

    Hi. Added two more Civilzations, The Grasslands and Pleiades, can't do my bullet list formatting for some reason too tired to figure it out. Also, Pleiades is hosted on Dropbox instead of the forums due to file size, it was either gut out the music or change where I had the download. Anyways I...
  7. MariusMagnus

    Adventure Time - The Grasslands 8.0

    The Hero of Ooo is ready to lead in Civilization V! UA: Hero of Ooo - Receive Gold and Food in your capital upon meeting a City-State. Pledge of Protections provide +1 Gold and increase the defensive strength of the City-State and your own Cities. UU: Adventurer - Warrior replacement that can...
  8. MariusMagnus

    Civilitas Maximus: MariusMagnus' Civilizations

    This is just a guess, but it may be that you do not have the 2010 VS Iso Shell. Iirc that distributable is considered obsolete by Microsoft and no longer available for download by them so if you're working on a new computer you likely won't have it installed or a way to download it through...
  9. MariusMagnus

    Civilitas Maximus: MariusMagnus' Civilizations

    It's been 2 years. I've changed. You've changed. I promise I was not lying, in fact at the beginning of 2020 I published my Porky Empire mod but just never posted it here. I do think the forum is a good backup / archive, heaven forbid anything happen to my Steam, so I've done that now. My time...
  10. MariusMagnus

    Mother 3: The Porky Empire 1.0

    Adds Porky to lead the Porky Empire. UA: Master of Time and Space - May purchase units from future eras. We Love the King Days increase the city's Gold output by 25% and cuts its Unhappiness in half. A WLTKD begins whenever you conquer or found a city for both your capital and the new city...
  11. MariusMagnus

    SMAN's The Ancient World at War (AWAW)

    Pavise Crossbowman seems like an obvious upgrade to the standard Crossbows. Wouldn't be much stronger but would have extra defense versus ranged attacks. Think Phalanx Pikeman should also be a preceding unit to the standard classical spearman. It would be interesting if you could find a way to...
  12. MariusMagnus

    SMAN's The Ancient World at War (AWAW)

    I am super super late, but hello. I exist once again. I think you have many interesting concepts showcased here. I don't have much to offer in the form of feedback at the moment. Although, I find this 'map placement overlay' of some interest because it reminds me of something vaguely similar I...
  13. MariusMagnus

    Problems with the World Builder

    If you're looking to randomize start positions, Whoward has a mod that will accomplish that. As for resources, I'm not well versed with World Builder but if you select the 'Randomize Resources' option instead of Scattering Resources, that should include all types of resources at random every...
  14. MariusMagnus

    [BNW] SMAN`s Privy Council - The Monarchs (formerly known as `After the Revolution!`)

    I do not believe this mod was created with multiplayer in mind. So it would not surprise me if it did not work as intended there.
  15. MariusMagnus

    SMAN's The World at War

    I know some efforts had been made to make this compatible (but not balanced) with VP, but I never knew that it was integrated into the main mod. Must of missed / forgotten that, but good to know that it's there and still functional nevertheless.
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